wait you mean when i play mercy i’m not meant to be bait to lure enemies out so my allies can kill a large number of them and get play of the game ....huh </Sarcasm>
wait you mean when i play mercy i’m not meant to be bait to lure enemies out so my allies can kill a large number of them and get play of the game ....huh </Sarcasm>
I think multi kills with characters hard to get Multi kills being given a special shoutout would be nice. I also think they should weigh heavier for things that help a team out but wouldn’t necessarily get play of the game. Beyond just healing, for the cards. Things like shields provided, players teleported, enemies…
I can’t wait ‘til they weight PotG properly. A Lucio or Mei triple kill should beat a Bastion or Reaper triple kill.
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You do in fact need this game. And dwarfs are awesome (really all the races are IMO) and can play a lot like tabletop. They’re slow, sturdy, and it’s never a bad idea to bring a solid infantry core and a huge gunline with artillery to shoot everyone to death!
The dwarves play very defensively and have very good morale; they do not break very easily. They are slow and strong.
Really cool but let me tell you this, by the end of the campaign you’re going to hate orks as much as they do. Fucking greenskins and their WAAAGHS. It’s like a never ending greenwave. Conquer a whole province, and then out of nowhere after kicking their asses a massive horde comes and takes half of the settlements,…
They’re awesome. slow as hell, but lots of cool ranged weaponry. underground battles in ancient dwarf ruins are also great.
I purchased the High King edition, I have no regrets. And also, Warhammer fantasy is great, so is 40k. They’re both dorky as hell though.
I don’t understand, we can reach Moba fatigue but shooter fatigue hasn’t been reached yet?
I mean, last gen was shooters all over the place.
Just feels kind of biased to say this tbh
I enjoyed that more than I should have.
Team Rowlet! Owls are one of my favourite animals.
The pacing of it was brilliant. It sets itself up as a repetitive, difficult, but accomplishable challenge. The play rhythm is long, but it plays fair, and signals when it shuffles up the formula. Then it introduces enough puzzles and exploratory tension to make the end a surprising delight.
I’m impressed on how well they were able to deliver on the promises made by this trailer. Teleporting, mowing through enemies without having to wait your turn, etc.
For once, I’d like to see a Canadian’s point of view during the world wars. We were there from the start both times, feared (called Storm Troopers by the Germans in WW1), some of the best pilots, and “the Canadians ended the day ahead of either the US or British divisions despite the facts that they landed last and…
They agreed to keep making Star Wars games to offset the risk :P
Yeah, when I was eight years-old “pretty” meant having a particular nose shape. I grew out of that, like a normal person. However, there was no internet for me to post on so an adult would take my dumb eight year-old opinion seriously. You know, some opinions are just dumb and we can ignore them. Believe in your…
From what I’ve seen of it thus far from streamers and the like, yeah, Competitive mode reeked of the old CSGO ranking system where suddenly all the regular players were top tiers and all the semi-regular players were stuck in with the hackers and smurfs. Then Valve revamped it into a proper bell curve, a lot of folks…
I know it’s still coming to Wii U and this was expected for a long time. But can I say that I feel somewhat cheated? I mean, it just annoys me because the delay is obviously so that the game can come out on NX’s launch, but dammit, I got a Wii U because of this game, I been waiting for this game for like 3 years and…