creepytom--disqus
Dankey Kang
creepytom--disqus

I saw a video if I can find it of a Lucio getting knocked off the map and using the walls to climb back up. Mind blown considering I can't keep him on the wall for more than half a sec.

I just don't understand what to do. In the end I just switch to Mercy.

This game makes it a point to divert victim blaming. During a match you can't see who's doing the best or worst and even at the end you only see a few players that the game computes as best use of their characters. Objectives are easy to understand and level design is simple enough that you shouldn't get "lost"

Either I'm lucky enough that no one joins the public chat or its automatically muted but either way you don't need to talk to win matches. Sure there's an advantage but odds are if that happens you ran into a party anyways. Like I highly doubt a group of pugs just decided to randomly throw headsets on at the same

Blizzard didn't send out early copies for the press so everyone's reviews were late. That said it took the AV Club 3 weeks to review Battleborne so this is right on time.

And his asshole brother only trusts him with looking after a package of sausages? This story has me intrigued.

This is how I treat my friends in the real world too.

Coincidentally that's my tinder profile bio.

It's essentially House in space.

Hehehe, oh you!

Came here for the milkshakes, but I only found this woman maturbating in her backyard. 1 star.

I remember the deaths on my birthday, which I have Heath Ledger and Joe Paterno. One was one of the greatest villains of our time, the other played The Joker.

I'm making a lasagna… For one.

Coincidental considering today is the official release day of the rival game. Also would be surprised to see a coherent review for Overwatch today anyways.

This is my problem with Battleborn that I mentioned on another comment. Too much time spent in the lobby and pre game stuff that by the time I get to my poorly matchmade game that I'm getting stomped and I can't figure out what my abilities are before someone on my team calls for a surrender.

Battleborn is the one that takes forever. 2 of its modes last for 30 minutes to an hour. The third plays like Control Zone in Destiny. But it takes inexplicably forever to find a match and they put long timers on selecting your character and a map (you only get a choice of 2 maps, but if somebody doesn't make a

Also the 10 minute matchmaking and character selection.

You may be on to something. Especially since the emphasis should be on tactical play but they're trying to pretend it's more about the shooting.

I read your comment and up until the last sentence I kept thinking "Splatoon did it right".