craigdhypo
CraigDhypo
craigdhypo

Claims that studies support that “VR sickness” is rare, affecting something like 2% of users, are common, but my anecdotal experience, and a 92-person study by Luis Eduardo Garrido and others at https://link.springer.com/article/10.1007/s10055-022-00636-4, find the rate much higher.