crabnaga--disqus
CrabNaga
crabnaga--disqus

I've been dragged kicking and screaming into enjoying Monster Hunter Generations. I'm currently in the early high rank stuff, and am glad to see some of the fun monsters from 4U re-appearing (though apparently there's no Nerscylla for some reason???). I've finally started to dive into fighting the Deviant monsters

For me, Witcher 3 is great in basically everything except for the actual gameplay. The story is interesting, the characters are fun, the writing is not terrible, the visuals are impressive, the music is there, but casting Quen and spamming left click for the 500th time is not compelling gameplay.

I think the removal of skill trees was one of the best decisions they made for Diablo 3, actually. Skill trees offer nothing than anxious hand-wringing over whether or not you're making a good skill choice. (Or, you can do what everyone and their mother did in Diablo 2 and just follow a popular build.) Just unlocking

I think that's nostalgia talking. If presented with both Diablo 2 and 3 as a young kid, I'd probably go with 3 for longevity.

I know that Paradox is hard at work at improving Stellaris, but I have a habit of not returning to games and the initial release just simply did not grip me. It felt like an absolute chore to do the basic tasks of the game: constantly surveying systems, building/upgrading structures on planet surfaces, commissioning

Jonathan Blow doesn't really like the idea of a clean resolution at the end of games. I'd wager he'd consider throwing a big revealing cutscene at the end explaining everything that happened to be an insult to the player. As it is, the game provides enough so that you can piece together what's really going on. Whether

I came here to post XCOM 2 as well. It improves on practically everything from the already great Enemy Unknown/Within. I still have an Ironman (normal) game sitting at the final mission that I should go back to, but I'm worried that I'll end up screwing something up.

Then I assume you haven't actually finished it.

(UNDERTALE SPOILERS TO FOLLOW)

I didn't play any MH before 4U and could immediately tell that the great maccao or w/e it's called is a new monster to MHG. It's just so fluid and the animations are so pronounced that it was obvious it didn't come from anything before 4.

I finished Furi on the hardest difficultty earlier this week, which was quite hard. I think I might jump back in this weekend to get the rest of the achievements (or try to, at least). The normal difficulty is probably a cakewalk in comparison, now.

Also if you knock out a guard and they fall into water, they will die and it's all your fault :(

For the sake of the designers, I hope this game started development before Bloodborne came out and everyone realized that procedurally generated Souls (chalice dungeons) is not actually all that interesting.

I think it depends wholly on what level of procedural generation you want to implement. I think these sorts of games are best when the game generates whole levels out of larger rooms/set pieces that are actually built to be interesting (see Binding of Isaac). In games like this, it seems like they just toss a list of

Well two of those are games and one is a skinner box with GPS functionality.

Also (SPOILER ALERT) an ending where you kill the babies so hard it thrusts you not only to a different world (Earth) but also contemporary Earth. Then you and your dragon get shot down by fighter jets, and get impaled on a skyscraper spire. This somehow brings magic and salt(???) into the world and the world slowly

I'm still salty over the awful, awful storyline of Star Ocean 3, which, without spoiling, completely invalidates the previous 2 games.

(INSIDE SPOILERS INSIDE:

I picked up Furi last night and managed to slash and blast my way through it in one sitting. I unlocked the Furier difficulty and I'll probably be making my way through that this weekend. The combat is fluid and punchy, with enough variation that each enemy doesn't start to get repetitive. The soundtrack, as expected,

Rust by El Huervo on the Hotline Miami 2 soundtrack is the perfect song to play while you're remaining stationary on a beach somewhere, likely in the late afternoon/early evening.