crabnaga--disqus
CrabNaga
crabnaga--disqus

What is (or would be) your main character's celebrity crush?

"But terrorism wasn’t limited to the U.S. Police in the Philippines responded to a chemical fire and discovered a bomb factory and plans for[…]"

If you have enough Bombs, you can skip the switches in the NecroDancer fight. Just bomb the stage upwards toward the lute, but be aware that the mummies will become active and attack you (which means you can just lay two bombs and run away to blow up the wall and then the mummies).

The trailer makes it look like it's only going to be a New 3DS game, unless they're just making the game run on PC hardware to make it look better (hey, it works for consoles!). I'm cautiously optimistic. I've been playing MH4U pretty consistently since it came out.

I wouldn't be surprised that XCOM 2 is PC only to push Steam Machine sales.

Green numbers are good. Red numbers are bad. Sell everything with red numbers.

I think the biggest legacy Minish Cap will have regarding the Zelda series as a whole is introducing items that have more than one use. The Gust Jar can be used to blow stuff away, suck stuff in, catapult yourself across rooms, propel yourself on a leaf raft, etc. Compare that to something like the Spinner in Twilight

Or, if you're an achievement whore like me, you play through it FIVE TIMES to get all the achievements.

I bought this back when it was new to Early Access and only played for like an hour. I should go back and see what's different (although I didn't get very far obviously).

The random enemies in FO3 with level-scaled variants made the world seem a lot less cohesive compared to the more static spawns in NV.

Honestly, Fusion would be improved by orders of magnitude if they just made the nav rooms optional.

I'd still like to see a more open-world (open galaxy?) Metroid where you can take on different bounty hunting gigs, along with the primary Metroid storyline.

Well at least in X5 and X6 (aka the start of the bad X games), they give you the armor from the previous game.

Also I'd probably suggest Zero Mission over actually playing Metroid 1. It's a remake of Metroid 1, and I feel like the original is kind of dated at this point.

I feel like the Prime series (at least 1 and 2) captured the same sort of atmosphere as Super Metroid. This is especially true due to all the cool little effects they made that were only possible with the first-person perspective, like steam fogging up your visor, or seeing your own face reflected on the visor when a

I wonder if it's going to be like getting a game over is canon, or if it will be more like Half-Life 2 where all the conflict and interdimensional dickery painted a big red X over Earth for all the other alien races out there.

I guess now might not be the best time to let you know that the dragon knights let you alone if you pass their tests and don't attack them.

That's been kind of a running problem in RTS campaigns. The enemy always has their base entirely established by the time you start a mission. You almost always start off with a smaller base with some vital buildings (or going back to Brood War era games, pretty much nothing). The enemy more or less has infinite

Just as long as you use "nonplussed" correctly. (I can't tell from the context which definition you meant.)

I feel like if a game is short and focused, it still needs to be good enough to make me want to play it more than once. Last of Us probably falls in that category. The Order, one of the most controversial games for game length, most likely does not. So, people are right to feel angry that they dropped 60 bones on a