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CrabNaga
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pd A.V. Club

I didn't mind the Mako, except for the fact that it was honestly impossible to tell if a particular hill is too steep to climb. It seemed random some times. I typically wanted to take the most direct route from point A to point B, but that often ended up with me humping the same hill for twice as long as it would take

Deadly Premonition has a ton of great elements though. The gameplay sucks, yes, but the story is an over-the-top tribute to Twin Peaks and works pretty well. It's more of a cult game than a trainwreck.

There's also Surgeon Simulator.

I'd say yeah, it's a lot harder to enjoy an awful game than an awful movie. For an awful game, it has to at least be serviceable or have some half-decent mechanics.

I figured this game would be awful because its subtitle is a terrible pun. Too bad it didn't embrace the camp factor fully; it might have been a good B-game. (Do we have these? Games that are "so bad they're good"?)

I'd probably give it a B but mainly because I didn't like all the diversions from the book. Everything else was top notch.

All the little tricks that go into a Super Metroid speedrun are mind-boggling. Just moving around in that game gives a ton of room for time improvements, unlike other games in which you typically just hold forward to run. The fact that the best speedrunners can beat Phantoon and the other bosses in a matter of seconds

It's good, just don't go in thinking that the gameplay is going to be that phenomenal. Also, don't even bother trying to do all the sidequests. Most of them are completely pointless unless you're going for 100%, and if that's the case you may want to spare yourself the misery.

*peers at avatar* You don't say…

There have been rumblings of a Red Dead Redemption PC version coming out recently. I've been itching to replay it, but figure I'll wait until we get confirmation either way. I want to experience it with all the megaflops and motherboards of a true blue personal computer.

The Metal Gear NES games we got in the US aren't the same as the ones released for the MSX in Japan, which are decidedly tons better. I think they are a bonus feature in the special edition of MGS3.

Fringe also did that with its second to last season. It's basically the same end result as a time jump (with additional maneuvering room!), so I feel like they could be included.

I wsh I hd mr thn n lk t gv, bt thy'r strtng t ru ot s wl.

When Majora's Mask was new, all I would ever hear about was how much it sucked, because everyone hated the time limit mechanic and the fact that there were only 4 dungeons. Nowadays, practically everyone sings its praises. That being said, the people I was talking to when it was new were all about as old as I was and

Replace his cap with a fedora and I'm sold.

I suppose. I have pretty limited experience building computers (only built twice so far, with large gaps of time to forget everything I learned), but I felt that with my general fumblings, I came out with a decent machine each time. There are certain websites nowadays that make the research portion of PC building a

It's not a bad game though. It's just treated so poorly because of 1. hype and 2. unfulfilled possibilities, as Teti states in the review. It's a solid B as far as games go, which means that if you're a fan of the genre, you'll still probably have a good time.

Do you have a disorder that prevents you from acting civil in an internet discussion board? I was stating that since neither a moderately powerful gaming PC nor current gen consoles can reach PC max settings for the most intensive games, asserting that there is no PC ""master race"" based on the claim that 1. console