cowfish13
cowfish13
cowfish13

Heh. Nice bait and switch. Make sure she doesn't stab you in the 2 second pause.

"Majora's Mask is my favorite Zelda Game too. Quite ironic, considering Zelda is only in the game for about a minute. What's your favorite mask?"

Agreed entirely.

Fallout 3 had a similar launch. It made me pissed that the fans or many of the devs didn't attend and instead these crappy people. Not even Matthew Perry attended.

Wow, I playtested this game so many times. Cool to see this on the site... though how did this article get past my viewing eyes.

Champion mode was probably the one thing that caught my eye, so I'm definitely considering it. Very good idea, indeed.

"So with Rainbow Six: Patriots, GTA V, and apparently Bioshock Infinite, are all games are eventually going to be based off of the recession and Occupy Wall Street?"

I wasn't the the biggest fan of the glam girl Wasp costume, seeing that I got into comics around the time of The Avengers: Earth's Mightiest Heroes, but I remembers seeing the gal in the picture above before and her lovely costume costume, and began to love it.

Ummmmm... Big Red One did not receive an 87% on any platform.

I agree with the base statement that it's based off of it, but in actuality, it's not the games profiting directly on 9/11 but that the world changed with militarization and combat and people's concerns. Games did not create this world view.

There was a good Battlefield Campaign, Bad Company 1. It had non-linear aspects to it, and it made the game great. You can take on things you you see fit. It was a Battlefield style Single-Player. Not something based off of some other game and not something shoehorned in to make 30 year old casual-hardcore gamers by

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But without it, we wouldn't have this. I thought the original video was ridiculous that it had a little appeal in that aspect.

(Stupid reply rule about things being too short)

Yeah, I thought the same thing too. It was extremely easy to understand what was going on in the Black Ops trailer... This is too convoluted to understand.

Classic Conquest Assault is where a team own most of the control points, while the other team starts with an incapturable base. The points are sometimes layered but are pretty spread out, imagine the Damvan (sp?) Peak or Operation Metro without the bullshit chokepoints. Like a non-linear rush, where players can push

When I read the words "Classic Conquest Assault" I raised both my fist in joy.

"I like how the father got the damage indicator telling him what direction the explosion came from."

YES! I know the Mass Effect movie had some Bioware in it, but it's barely going to rock. It already has a flaw of being a non-canon thing. Grab the appeal of the fans! Don't make an adaptation so that only non-fans can enjoy.

At my school, I had a professor that has worked in the industry for some time now. We had a lesson on game review and how some biases come up... basically a rounding bias where a 3.0 from major game company will be a 6.0, but rarely in the high ranges will there be a modification. Low traffic website reviews are

I think I know what they mean by switch. The graphical framework and the ability to have 64 player maps was complete most likely by the end of their PC focus, and then when it came to making maps, I think they wanted that focus on condensing the maps to not fuck up.