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The Dark Souls game’s don’t really have a story (at least one that’s not paper thin)... The entire game design loop for Soulsborne titles is NOT even remotely plot or lore based, but ENTIRELY routed in gameplay mechanics & level of challenge. Remove the latter, and you’ve ruined the game. There’d honest to God, be

Kotaku has had some EXTREMELY crap takes in its time, but man oh man is this perhaps the all time WORST! What makes any game a “game” is some kind of goal or challenge that must be met, and which the player has to WORK to accomplish (that’s the key part here). Letting the player COMPLETELY remove any/all stakes from

Solid candy. They LITERALLY say a thousand times a "bun made of 100% Airheads candy".

The GameCube wasn’t the most powerful console of its generation, and you are comparing a home console platform with a handheld and acting like they are equivalent... Are you mentally disabled? BOTW was a graphical freaking tour-de-force for a handheld console! Also not having voice acting was a deliberate choice. One

You’re comparing a handheld to a freaking MASSIVE home console that requires about 20-30x more power to run... -_- ... Nintendo has launched a console with modern graphics in your lifetime. It’s called the Switch. For its size & price, it had absolutely UNPRECEDENTED graphics performance for 2017.

The GameCube was most definitely NOT the most powerful console of its generation... Sure, it beat the crap out of the PS2, but that wasn’t exactly saying much. But the Xbox had it beat on basically every front, with a beefier, higher clocked CPU, more RAM, a hard drive, & a VASTLY more future facing GPU feature-set

Those fine with 1800p resolution can activate modes that offer either ray-tracing or 120fps frame rates.”

Nope. The exact opposite in fact.

Prime Trilogy won’t drop until Prime 4 is imminent. Anything else would be absolutely terrible business-sense on Nintendo’s part for a game series that hasn't had a new entry in like 15 years, & needs a way to onboard new players into the series before 4 drops. Expect Trilogy like 3-6 months before Prime 4.

Uhh, have you ever played a 2D Metroid game before? The very beginning of the game (what Treehouse played/showed) is ALWAYS low on enemy quantity, with just a few specific baddies used in low numbers to get you comfortable with the controls & combat. As you get more gear, and explore out further, the enemy count &

Sakamoto has confirmed that a billion times already. The DS' stupid whimpy ARM9 CPU core simply couldn't handle what he wanted to do with super dynamic enemy AI.

Dread was a handheld title, not home console. Meaning it was stuck on the DS, not Wii.

This is WRONG. It's not "only coming to the Xbox Store". Also the "Xbox Store" literally doesn't exist on PC like you think... -_-

Just because Insomniac CHOOSE to make their early games exclusively for the PlayStation consoles does not name them ANYTHING resembling a “first party developer”. They choose to release only on PS by choice. And latter decided NOT to release only on PS. That’s the kind of studio control that LITERALLY typifies a “3rd

Movie rights have nothing in common with the game rights you freaking dingus!... Spider-Man games have appeared on the Xbox since the original movie tie-on on the OG console.

Insomniac was a 3rd party studio that made games for multiple platforms until Sony bought them. Sony also tries to buy Starfield exclusivity for PS5 before Microsoft bought Bethesda. Stop being a hypocritical Sony fanboy please.

Insomniac wasn’t a first party studio until just recently you freaking imbecile... -_- Also, Sony tried to buy Starfield's exclusivity before Microsoft bought Bethesda!!!

“Sony exclusives were never coming to other consoles. they were exclusive from go.”

Oh screw OFF!!! What the hell is “Insomniac” but a 3rd party developer Sony dropped fat stacks to buy? I can also name a TON more examples of Sony doing that if you need more. Freaking hypocritical Sony fanboy... -_-

“but there’s lots of comments and other opinions out there that say the game isn’t anywhere close to existing games.”