The Souls games to me remind me of the original NES Metroid.
The Souls games to me remind me of the original NES Metroid.
A friend of mine on Twitter compared Bloodborne with the film “Edge of Tomorrow.” With how you die and have to do it all over again, but learn a little bit more with every death.
Awe, that’s nice of you.
Yeah probably, but I really love Tron! (Love to write too as a hobby).
Can I apply and just put, “I love Tron” on the resume?
Replaying the map in my brain earlier today had the same thing dawn on me earlier today.
Is Batman a cyborg? He sounds like a cyborg. I don’t like it. Give me Bale-gritty a million times before RoboBat.
What’s more frustrating is if you climb back out of that hole and look at the scenery, it looks like the door would lead to some sort of bridge that crosses over into another part of city.
There’s a couple of doors that never open or look like they should lead to a new zone. The one past the Ball and Chain Giant is a big example, nothing past him but a chest and a door that curiously says “closed”
This needs to be the theme song for Blood Dragon 2.
I was walking around me house saying “Aliens!” for an hour after that boss.
My inner child is crying inside!
Remember it’s the three in poison lake with the snakes. Two patrol, one is motionless on their knees.
Kirk... You forgot to add, the brain suckers taunt for managing to suck your brains out is THEY BURP!
I love the little touches of humor this game has.
True Story:
This guy is right. Emotion was the best station, because Africa! (And Crocket’s Theme from Miami Vice)
Not everyone’s headspace is the same, but what she says in her mind was not so different from what I said to myself when I saw that video recently. That’s why I used it as an example.
It’s a simple touch that I think years later we somehow dismissed as a system limitation, given the hours of dialogue in MGS, trust me, it wasn’t a system limitation.
Perhaps, but this one thing Silent Hill did well.