I think the problem with that era and some of the period much closer to Rome's fall from a pop-culture perspective is that figures from said eras make the cast of GoT look safe and long lived.
I think the problem with that era and some of the period much closer to Rome's fall from a pop-culture perspective is that figures from said eras make the cast of GoT look safe and long lived.
Obviously any prolonged, titanic shift in political systems is the result of many interconnected factors but really my feeling on the empire's collapse is that it pretty much just lies primarily with the rather obvious issue of succession.
Even the war in Afghanistan gets more credit for the Soviet Union's collapse than it probably deserves, there were pretty much systemic inefficiencies with the economic and political system that made dissolution inevitable, the war might have hastened it a little but there were larger forces at work.
I think it's probably partially an outgrowth of the series growing more prominent and also emphasizing its story more than it did in previous entries.
I think the main problem is that there's usually not really a compelling reason not to act like an idiot in a lot of sandbox games.
ME1 is a great world/narrative desperately in search of a fun game.
If a person like that is going to falsify history wholesale, what perplexes me most is why would they then choose King Tut out of all the Pharaohs to prove their point. He didn't even live long enough to do anything!
Is it better or worse to do it in front of a room of others?
They called him Saddam "Skeletor Hands" Hussein.
"Are Mechs really that appealing to people?"
If your erection lasts longer than 500,000 years, please consult your shaman.
Giving people color on TV would have been a cruel misdirect for when they went outside.
Pants are ungainly barbarian inventions, true civilized Romans like myself forgo them.
Yeah this sort of stuff gets pretty tiring and it even finds its way into 'serious' coverage.
No argument there. I don't personally think they're right in doing so, but I understand the impulse.
I don't think broad comparisons to film are necessarily off the table and certainly not discussions about the strengths and failings of different framerates generally, but I do think the special requirements of each medium present enough relevant differences that such comparisons are at best, imperfect.
Sounds about right.
This comparison keeps getting made but it really, really doesn't make any sense in a gaming context.
I don't really think this is all that weird, movie advertising has a long and illustrious history of making movies look like things they're not to appeal to X audience.
The internet hyperbole might be exhausting but the framerate complaints about this and other games are completely valid.