Yeah, although I concede there's probably some middle-ground to be found here in terms of giving smokers a better place to do their thing than the cold boonies, I generally take the square position on this one.
Yeah, although I concede there's probably some middle-ground to be found here in terms of giving smokers a better place to do their thing than the cold boonies, I generally take the square position on this one.
To be fair, it gets played at the start of every episode so it pretty much functions like an opening would, just without one particular set of accompanying visuals.
If nothing else, if you turn the game down to easy it becomes really easy.
Let it be known, any person who boots up Drift Stage is required by law to have the following playing in the background:
Che (the film) is a pretty interesting, grounded look at the practical ins and outs of guerrilla warfare, but Soderbergh's explanation of why he didn't include anything in the movie about La Cabana definitely always struck me as a rather lazy cop-out.
One of my college professors from China once remarked that Osama Bin Laden was much more attractive than Mao, I can't even remember how this conversation came to happen but it did nevertheless. Mao had the look of a peasant, you see.
The pantsuit pirate strikes again!
I can think of one example, mercifully not from my own work but from that of a friend, in which the increasingly lazy and nearing retirement boss sent out an email making insipid complaints about a bunch of the company's clients….to the company's clients.
Cool cool, I'll have to keep that in mind.
I'm on Lamia.
The nice thing with FFXIV is that while solo play is an option, it never forgets that social elements and teamwork are really important elements in a game like this, which has been a huge pet peeve of mine with a lot of recent MMORPG's designs.
My friend who picked up Elite a while back has had many of the same misgivings, a gorgeous game with a lot of immersive features on the surface but just the real lack of actual things to do and some perplexing and sometimes frustrating design choices start to become much more apparent once that initial shine wears off.
This weekend I'll mostly be looking to continue grinding away in FFXIV which I began playing a few weeks ago and have been enjoying quite a bit, just a very well-designed MMORPG with a lot of content and very efficient means of completing and accessing said content.
I expect the new Star Wars movie will be slick, completely competent, periodically quite fun, and probably overall more than a bit forgettable. And really, as far as my investment in this franchise goes at this stage, that's fine.
Shymalan is the one of the only filmmakers whose name alone is enough to elicit near unanimous groans from a theater audience, that takes a special level of having dropped the ball.
These were store bought so I'm afraid I can't be of much help on that front, though I have a friend with one he swears by so maybe I'll see if he has a link or something.
MRAs, what a bunch of clowns!
I ate pierogies and played an MMORPG, I'd rate it a solid 7.2/10 kind of night.
Outside of Valiant Hearts, there has been a minor spurt of WW1 games of late and a number of them have actually managed to end up being quite successful and playable by emphasizing the period's characteristics.
It's hard be in the middle of the love between a man and his trebuchet.