Spot on. Chaos Theory is still a prime example of the best the stealth action genre has to offer. And while I loved the level design it boasted, I just feel that modern gamer sensibilities mixed with Ubisoft’s penchant for open world games means that it’s destined for that approach. But I agree, the small decisions… Read more
Chaos Theory was great about that stuff. I’ll never forget the “deader than Elvis” line from early on in the game.
Oh I think I like Agro a little more. He’s got a sass that I appreciate. That kind of thing is such a fine line though. Because I’m SoTc it wasn’t so bad, but when Trico wouldn’t listen to you in The Last Guardian, that was infuriating.
That’s exactly how I felt when it first came out. It took several attempts for me to get into it.
The skill stuff does seem a little limiting, but you touch on something that does explain that decision pretty well. You’re playing an existing character with existing lore about his abilities and stuff. I think it would be fantastic to see a Wither 3 styled game but with the ability to make your own character from… Read more
I’m just glad I was given money instead of death. That could’ve gone real bad. Because of people like you, the first few agonizing hours of NMS became a lot more bearable. So thanks.
I totally get that. For me, No Man’s Sky has so many plates to keep spinning that I don’t mind having one of them removed.
Oh wow, that really works huh? I’ll have to give it another go. You’re using the parry build right? That actually looks like more fun then the dodge one. I might have to re-roll. Thanks!