Switch Pro let’s gooooooo
Switch Pro let’s gooooooo
Do you remember?
Hyper Space is good damn it.
What a lot of people aren’t talking about right now is that Animal Crossing is apparently the fastest selling exclusive game of any platform ever now. No other first party game has ever sold so much of a game in one quarter.
FOX Sports and innovating in ways that nobody asked for. Can’t have one without the other.
I can’t think of anything smaller and non-frivolous than this though.
A lot of pro-drivers have gotten tired of sim-racing, and being forced by their teams and sponsors and sanctioning bodies to compete in the sims. I think there was a guy in World of Outlaws that got in trouble because he couldn’t prove he was the guy racing in the sim under his name during an iRacing FS1 race. Can’t…
Is that a scolding or more just being passive aggressive?
My biggest takeaway from this is that Australia still uses the old Toyota logo.
NASCAR has been suspending people for hard r’s for years. Not too long ago, a driver’s wife said the word and she got suspended and banned from the tracks. No press release for that.
This season has been cursed from the start.
Yes, that’s the joke.
I’m confused. Is Mixer doing this as a marketing initiative that they announced, or are they quietly doing this and we’re only hearing about this from streamers on the receiving end? One is much nicer than the other.
Is that why the Neilsen ratings report that came out today put this eNASCAR race as the most watched eSport event in TV history?
NASCAR’s race was way better than Formula 1's.
35 car field, all professional drivers. Top division drivers were guaranteed a starting spot, lower division drivers had to race their way in through the qualifiers. Some drivers managed to get sponsors just for this race. You could really tell which drivers were…
What gatekeeping? If we’re talking about how one style of Burnout is better than the other, then it’s important to know what the other was.
Open-world racing games generally have worse track design than regular racing games. When you make an open-world racer, you’re typically building the world first and the individual tracks second. It’s the same principal behind real life race tracks. If you want a good race track, you build it from the ground up. If…
If Paradise is the only Burnout you’ve played, then you don’t know why it’s not a good Burnout.
Played Disc Room back in 2016 when it was the trove game for Humble Monthly. It is indeed an anxiety machine. But I’m a sucker for a game about dodging bouncy things, so I’m really happy to hear that Devolver picked it up to flesh it out into a bigger game.
You should see FOX’s NASCAR Unreal engine studio. Race cars rising up out of the floor on a rotating platform. War-room style 3D shrunken down track maps. Just all sorts of eye candy.