> Time and again, the company’s games may win awards and sell gazillions of copies, but not at a cost.
> Time and again, the company’s games may win awards and sell gazillions of copies, but not at a cost.
It sounds like they tried to do exactly that and the military larping place declined to wear different outfits.
Wow that looks really fun actually, battlefield games always were chaotic, but this looks like it takes it to a whole other level
About that natural selection rhetorical that was posed at the end of the second paragraph: I say, yeah, actually/maybe. I mean in addition to the possibilities posed in the article, perhaps also if you cant protect a sack that is always with you - perhaps you should also not have the ability (responsibility) to create…
Thanks for the tut, a very simple and timeless prep, and plain-english* grilling instructions.