cmcraddock
Ortikon
cmcraddock

I’ve dumped hundreds of hours into many versions of DF, modded and not etc.
I intend to dump hundreds more into the steam version. I think i’ve spent more on the beer and pizza I got for my release day playthrough. I’m giving them my due respect paying the ample price for such an iconic game.
It’s got a few issues, and

Just in time! Winter always sparks my return to Dwarf Fortress. Definitely giving this a shot. 

I think that’s why it hurts so much, I dropped $80 CAD on Civ6 day 1 and promptly uninstalled after realizing it was far too different for my liking. Came back to it with the DLC and it felt improved. Definitely still need the DLC but newcomers are certainly dodging the first fiscal hurdle.

My Mom, is by far the most fanatic person I know for this show. Im sure she stopped watching a few seasons back, but she definitely went through the majority of it, all the way through her 60's. She’d bring up the latest season over christmas dinner, my dad was pretty hooked too.

Some of these are such a good deal it makes me sick to my stomach that I bought them on release.
Civ VI for $6?! *vomits blood
City Skylines has been on sale multiple times, but boy is that still always a good deal, except your gonna want that sweet DLC later on.

I could finally scoop total war warhammer II to complete

I imagine there is a threshold of insurance vs how extreme of a situation are you willing to prepare for. 30 wackjobs with guns willing to use the product to smash their way out to steal the product being pretty extreme. And then consider if insurance is better than having said armed wackjobs being unable to leave in

I’ve never really thought about the fact that I maybe don’t need to hate the Elden Ring crafting system, because you are right, it can be completely ignored and I most certainly stopped using it very quickly.
I’d agree that the weapon upgrades don’t really count. Maxing out your gear is all part of the game.
And yes I

Just reminded me how much I disliked the crafting of minor items like temporary health or damage buffs in Elden Ring.
The equipment upgrades, totally fine. But the super weak potion crap was just needless. How many people actually crafted the horse food? I don’t think I used it once, ever.

Very excited for this! I usually use a graphic modded DF install but I couldn’t get it to work with latest versions of DF without hunting for the right mod and I don’t frequent the community enough to know the best fit.
Having an official visual pass on the game will cement me into just using a nice clean vanilla game

Dark Souls of Trucking, my god that had me laughing.
Both games have captivated and frustrated me to no end and definitely earned a place in my heart each in their own unique way.

The combination of being a massive straight line and just the overall scale gives me a feeling this could one day turn into the combination of Snow Piercer and Kowloon Walled City.

Been waiting for this one to turn up. The star density just makes the image so rich, it really gives me back the  feeling I got the very first time I saw the original.

This is really cool and sounds hilariously pretentious at first glance, like throwing the Fibonacci spiral over art for composition and being dead-serious about it.

Try Dwarf Fortress Masterwork. Essentially an interface that includes a collection of some of the most common mods; visual ones are particularly good and quite similar to the examples in the article.
Also adds some quality of life options if need be, and some interesting additional factions both as other civilizations

I haven’t played in awhile but I had absolutely no idea you could build multiple miners and storage. I just never tried or expected it, so I always just built one of each on a location and just left it at that.. Huh.

Sometimes I wonder if it would be nice to move lights around. But it would have to be in a real-time engine. Not so much a useful thing with wire-frame standins and an Arnold progressive. As scenes have gotten more complex I’ve been seeing less actual geo visible in a 3D scene other than the proxy geo which tends to

I’ve seen VR used as a means to bake in a hand-held camera feel to a shot in animation, but more as a budget “I happen to have a VR headset” approach for an indie project.
Similar motion detection for this was shown in a VFX breakdown for one of the live-action spiderman films, where they have the usual camera on

I was playing Terra Invicta and I am realizing the amount of time I had to put into it in order to get to actually get to the space gameplay is longer than I have played some games. Took a look at the difficulty settings and they have cleverly named the “Easy” setting “Cinematic”. It really softens the blow for us

I feel like it hasn’t been mentioned enough that the final image is still a 100meter wide patch of surface. Without context it looks like a close-up of pebbles, but those are in fact large boulders. At the default size of the image in the article (pending monitor size etc), a person standing on the surface would be a

Same!
It is also the first RPG I have ever gotten to an ending of other than Fallout 3 which was sort of a let-down/ happened too suddenly. Never kept the interest to beat Skyrim or any of the GTA games. Even Elden Ring, although that’s more of a problem with taking a break and then coming back realizing you have to