cmcraddock
Ortikon
cmcraddock

A setting I want to see more often is a cropped 5120x1440 for games that function better at a 16:9 aspect ratio. Basically throw black on both sides to compensate the extra monitor space, and preserve the resolution that the game was intended to be played in.
Ultra-wide is fantastic for some games, but for many it’s a

Disney rarely puts main production level animation staff (animators, lighters, etc in non-dev or below supervisor roles) in credits of tv-level productions which also have the most common crunch-based scheduling.
Netflix on the other hand, and I think I’ve brought this up before, put everyone on the main-line into

I haven’t played since GT3 and also have not owned a console since but this really makes me want to snag a PS5 next year, at least I’m in no rush in the current buyers climate. I’m really liking everything I am seeing here, the Lancia Delta Integrale really lifts my heart on top of it all.
Only downside is my Fanatec

I started in school for CGI work in 2007, it’s amazing how much has changed since then. Photogrammetry of course has been around for awhile (there is a great comment in here about the Pod Race scene in Star Wars) but accessibility was far more of a mega-budget R&D reality.
I remember back when I was learning, taking

You essentially need a group to enjoy the game in it’s current state. My discord has quite a few people including myself that do have the occasional dive into SC to see how it’s been doing, and there was a free-flight week recently that allowed others to try it out and have access to a fairly decent range of ships.

Ok I actually am very interested in the custom cables in their plug. If ever there was a short shameless plug at the beginning of the video, that was probably the first where I actually thought “you know what, that would be nice.”

I grew up in relatively rough poverty and lived a majority of my childhood off of microwaved hotdogs, good meals were a rarity and as a result I’ve always been able to eat anything put before me. I can try virtually anything that is food and it always bothers me when people are picky, it feels a bit sheltered to

There’s a little green Fulvia of the rally variant that passes right by my place every few days. My ears are tuned to hear it coming and I always get a look from my window when it gets held at the light. As much as one could dream to one day see a “for sale” sign on the side and grab the phone number, I think the car

That and gripping the shifter like he needed it after putting it in drive.

Thank you for mentioning Hanlon’s Razor.


It makes sense on a new player standpoint but also as a release day there HAS to be a first person to join the first game. They have to populate it or else it will suck worse than it would with all bots on your first few rounds.
The quote regarding this as some sort of evil trick to make you not refund the game

I didn’t realize that he was not until I read your comment and went back to the top to read more carefully . Good catch.
Kind of out of the loop on who works for blizzard these days, browsing through the WarcraftII manuals to look at Metzen’s art is as late as my knowledge gets other than the recent controversy.

That just gave me a flashback to my mom commonly saying “oriental” in the 90's, and as a kid growing up in a city that is at least 60% asian cultures/ all my school friends are of asian descent, I can still feel the echoes of cringe even though I was around 7 years old then.
Thank goodness my parent’s mannerisms are

In children’s animation we generally have to use runes/gibberish letters because the shows can air in over 50 languages. So we just make up a stylized text to put on paper etc and try to keep any attention away from it.
Considering this is a very alien-infused future world, that would have been a better choice than

One of the biggest positives coming out of this: The massive modding community is now in a safe-zone where anything as of the last update cannot become obsolete, even if the mod is abandoned.
I’m really happy for them to wrap up their project and the last update added some incredible features, it was certainly not a

ah, haven’t used that one. I think one of the things that sort of bugs me about this iteration of the sim is the super modern planes are a bit too gucci for my liking. My buddies got the new DC-6 that released though and its looking like you never get bored in there constantly monitoring  everything.

Caveat to prop pitch: On taxi, take-off, landing, changing altitude up or down from level it should be set to full forward. At cruise begin reduction of pitch, and reduce throttle after to keep torque out of the red. You get same cruise speed at less torque and fuel consumption.
On takeoff and landing full pitch/prop

Caught the problem haha, I get your claim to refuse to learn, totes understandable, but I’ll throw it in here anyways since the problem is an easy fix that can extend enjoyment for you or others struggling.
First image after the opening portion of the article:

75 knots (basically barely take-off speed)

Flaps up but still

I think iced pitot tubes will also feed incorrect information to the plane? Had some sticky situation in a King Air where the heat was not on and the plane decided we needed to dive to maintain airspeed when autopilot was engaged. Sim portion of the game still needs work but it’s pretty cool that those systems

Damage-off setting will do that (and is automatically on depending on difficulty/realism settings), although ever since 9/11 crashing planes cuts to black in the Microsoft Flight Simulator series instead of showing any sort of explosion. It’s not a combat oriented sim so they seem to find that it’s just not