cloudsora
cloudsora
cloudsora

My review made it into a Kotaku story! My 15 minutes are HERE! AMA, Baby! /S

I am not a fan of the way these types of ‘announcements’ go. Wasting a ton of people’s time by having the stream live with no real indication of what is coming is really annoying.

Developers started making big announcements in the weeks leading up to E3 a few years ago to prevent their news getting overshadowed

It’s just going to be Fallout 3 Anniversary, with a Switch port announced, so not really a “new” game, if my guess is correct.

Here’s hoping they learned from the general reception of Fallout 4.

It did a number of things right on a technical level, but my god, was it a soulless, joyless slog of a game.

...and before anyone decides to be the “well, actually” guy, yes, post-apocalyptic settings are by their very nature difficult, stressful, and

I’m guessing it is not a Fallout 5 or remaster. Probably a new type like Fallout MMO of some variety(survival/BR/RPG). I hope for a Elder Scrolls 6 at E3 though.

I’d like a new elder scrolls before another fallout.

Obvious scum move from nVidia. This isn’t about transparency, it’s about forcing mid to smaller brands to go exclusive with them, and forcing big brands to consider the costs of building an entire new brand only to sell AMD cards.

Good for you, because from the way Nvidia would like it, you’d probably never have the option to choose ever again

Personally I prefer AMD. Comparing cards released in the same time period AMD usually lags behind a bit but I have no interest in breaking the bank for slightly better shadows or things like that so I prefer to get upper mid-level cards that are a fraction of the cost of an Nvidia equivalent.

Now playing

RIP Dawngate, but other people are already commenting on that so I’m gonna take a moment to talk about Battleborn.

Yeah I can never go back to LoL or Dota after playing dawngate, symmetric map and a big focus on team fight right from the beginning plus you can use your ability right away rather than having only enough mana to use them once, so much fun for the entire match.

Dawngate did it first. And there where other mechanics I enjoyed in it.

Was that the one game where the core/nexus/base was a raid boss?

Now playing

Dawngate! I will never forgive EA for killing it (and the studio that made it). They said it wasn’t bringing in the numbers they wanted, It was still in beta! What the hell did they expect!?

It also had the best lore ever made for a MOBA at the time. The comics were amazing!

Large scale monsters have interested me since Shadow of the Colossus, so there’s that for me. Plus there’s something about the challenge at higher ranks. It’s the Dark Souls effect I suppose.

Do you like Dark Souls? It’s basically just Dark Souls gameplay wise. A game with a heavy emphasis on it’s boss fights and providing a combat challenge, where all the difficulty is in the players hands.

Every monster has a different moveset, exploit and so on. The fun comes from figuring out how to take them down in

Great comment.

Oh are we talking about Berserk again?

“We were simply saying ‘This belongs elsewhere,’ like if you posted about classical music in /r/gaming,”