chriscanfield01
Chris Canfield
chriscanfield01

So, they want 2 - 3 movies per year, and they start by taking 3 years for the first one...

Remember, he didn't spend 63k on the game, he just went into debt that much. The total is probably higher, bu still amazingly cheap for a game. A few indies manage as an afterwork hobby, but to make something like this generally requires a full-time effort. The sheer quantity of art and animation and coding, etc

Pardon me if I'm long-winded about this, but I've made some of the things on this list.

The tiling is all wrong. For one, he has a center pixel, which means he isn't an even number of pixels wide. For two, he doesn't fall cleanly into 8x8 or 16x16 tiles, which means he would make a mess of a sprite sheet.

Hurricane Sandy has already applied to the European Union for a bailout.

Oddly, a lot of buildings in Spain, including several churches, are converted Muslim buildings. In Cordoba, the Cathedral of Our Lady of the Assumption has the Quran on the walls. At the time the Spaniards couldn't read a lot of the writing, so it's still up there. The writing and the artwork are well intermingled,

I started downloading a PS3 game the other day. It took a while, so I played something on my phone. It downloaded and started installing... play some more phone... then it needed to download an update... more phone... and install that... more phone.

Or, you could go X10 / X10 compatible... a technology from the 70's which still works well today (especially with wireless receivers able to bridge across different power circuits).

Look at the shots between 1:01 and 1:03, which are supposedly the same people. At 1:01 the middle screen is displaying the bottom of the elevator shaft. At 1:03, it displays the far side wall, and one of the pieces that fell from the corner.

It's always useful to have more pixels than you plan on using. A 4k pulled down to 1080p will give you enough extra space to crop, pan, or zoom in post proc, and not have it look terrible.

I take repairing dead Xboxes from other dead Xboxes to be a game itself. I've had 4 die on me in differing capacities, which took different tricks and combinations to make them all work again.

Also, video game developers don't intrinsically understand the craft and business of movie making any more than Hollywood movie moguls understand video games. What works in a movie theater, what doesn't, when the audience should know more than the characters, the approximate cost of filming any given plot point

If I had to guess, it's because most sports games don't map nicely to a controller. There are always ambiguity and over-complexity problems to deal with.

A few reasons:

How is this overclocking when needed, rather than underclocking when not needed? For real overclocking, you need to chill the heck out of the processor, find exactly how fast your particular chip can go before errors start accumulating, and maximizing everything. This is more like the chip has a solid upper end, and

Starbucks coffee cups are ubiquitous, opaque, and work well for that sort of thing.

1 is basically insulting. Turning off the animation delays will speed up your computer. Ensuring that your laptop isn't hybernating most of your cores while you just want the darned video to render is another. The biggest one is actually running an antivirus scan and getting all of the malware off of the computer.

Bluetooth audio is a Device To Speaker standard. Airplay is a Device to Network to Every Speaker In Your House standard. A central music server with a hardwire could be broadcasting music up to all of the speakers in your house, when you use your phone to jump on the network and start playing something else in the

I had a friend drop a dumbell on her toe. It pulverized the bone so much the hospital had to extract all of the shards that they could find.

The first thing my wife and I did upon getting engaged was to tweet about it... Because we both thought it would be the most horrifyingly tasteless thing to do at that moment. I married the right woman.