centrale
Centrale
centrale

Now before you get any ideas, Centipede on the 2600 was pretty good considering the system's limitations.

Right, because this teaser trailer has shown you the entirety of the in-game world. Personally, I'm furious that they spoiled the entire game. I wanted to be surprised by that one barren area where the car exploded. You know this is from the developers of Just Cause? So I think they can handle putting some varied

So... games that you do want, worry you? Or just games that you are conflicted about, like you think you don't want them but you're worried that you actually do want them? Or you've got a backlog? Now I'm getting worried...

I agree with what you're saying, but, having been a kid in the late 70s, I can vouch for the fact that those bird toys were a huge fad at the time and seemingly everybody had one. Whether or not you can buy that they made a comeback in the future world of this series, it's believable that there would be some kind of

Indeed... and the fact that he has used legal terminology in his statement makes it sound as though there's going to be some action taken - or at least he's letting Bungie know that that possibility is on his mind.

It's called orthographic perspective, so there's no foreshortening. It's most commonly seen in isometric games, where everything is at an angle but nothing gets smaller in the distance. But yeah, it looks unusual.

Isn't there a famous photo floating around of George Lucas wearing a t-shirt on set that says "Han Shot First" or something to that effect? I don't think either of those guys take it as seriously as the fans.

Well, I always tip for takeout. But that's probably due to my many years of food service experience.

It's pretty standard, because it would be too easy for a group of friends to game the system and run through many of the challenges and achievements by cooperating. As for XP, currently Halo 4 gives you a negligible amount of XP for custom matches but it's nothing that you can depend on to level up.

It's a moot point since you aren't playing it anymore, but you can also move across the map quickly by selecting a mission from the map view and then backing out of it before it starts. It'll leave you where the mission is.

Sounds like you haven't bought an apartment yet. That'll at least let you spawn (initially) out of the fray.

One of the main differences is that if you die in the game, you die for real.

Sorry, didn't mean to be so literal about the grandpa allusion. And I can get why that would be a cool symbol for you - admittedly I haven't played CS.

It's a guy in a ski mask and... a railroad spike with a... sparkling tip? ...has just burst through his head?

I believe I read a while back that the Rift has interchangeable lenses for each eye. So it might be still be possible, if you can use a stronger lens for your weaker eye. I'm sure you're not the only one in that situation, so hopefully they'll try to come up with something that can help ya out.

Reminds me of the old school Southwest Airlines flight attendant uniforms... back when they were "stewardesses" in hot pants and go-go boots. They look like they're ready to leave the airport and go straight to Tampa Stadium to cheer for the Buccaneers.

Okay... but now you can't move your character around the level.

I wonder if this attempt to play more games than is actually possible stems in part from video games' origins as a marginalized medium. Back in the day, there were relatively few gamers. We were a small community of gamers engaged with a comparatively small community of developers whose games more often were designed

"I was wondering what the hell's going on—I'm just importing, exporting baked beans," Molyneux said. "They gave me all these new machines. And it turned out they got the wrong Taurus—they thought they were getting 'Torus' which was a networking company. And I just lied—and I ended up with all these machines. And I

I've been misquoted before as that being some slander against Sega, but, by the Genesis years, they were getting much better. They couldn't figure out how to take those really primitive tools and do an experience that would be worth spending time on.