Don't forget to mention that "numerous machines" is far too vague of a statement for it to be taken seriously.
Don't forget to mention that "numerous machines" is far too vague of a statement for it to be taken seriously.
Do you have that disease where you can't see peoples faces?
Goodness, all I'm reminded of is how horrible PS3 sold at retail during its launch. Every time a customer would approach me asking what the difference was and why it was so much more expensive, I'd honestly struggle to say much beyond "Blu-Ray player", which back then was complete and utter hogwash to most people. It…
Have people really been paying so little attention to what's been said about Beyond: Two Souls?
No, but Quantic Dream has a habit of showing off a tech demo that will lead into what they can do for their next game. They had The Casting which lead to Heavy Rain, they showed off Kara (sp?) to show the tech leading to Beyond: Two Souls.
Somewhere in that place, a sound guy is getting fired.
The think about a game that has a hyper polished look to it is that it's easy to not notice bugs or even how bland the game play might be because everything just looks so purdy. When I played the 1st Mass Effect I kept saying to myself "How could a game that looks so good have such shitty AI, repetitive dungeons and…
Boy, at the time of release, you'd never have thought BioWare could dig their way out of Mass Effect 3's ending. But…