Sounds like a job for a real slickdealer.
Sounds like a job for a real slickdealer.
Don't care a whole lot about Razer. I just bought a new Razer Deathadder mouse because my Diamondback mouse of 6 years just broke on me. My friend called it "Designer peripherals" which I guess is kind of true. *shrug*
Thank god some posted this... Otherwise it would've bothered me all day.
Yeah, the audio department is something I do know about and that's very time consuming. I never played it but I always forget how much dialog open world games have (Fallout, Elder Scrolls, etc). I remember reading an article, probably here, and they said put out a number of how many lines of dialog they had and my…
Yeah but SWToR is probably a TON of royalties trying to get rights for that franchise. Elder Scrolls I could understand, it's just a ridiculous amount of assets.
Yeah a lot of my friends are in the games industry too (as well as myself but I work with mostly indies and mobile developers) so the larger scale stuff is a bit more foreign to me. But it does make sense. The game industry is just like the film industry. The return on their investment can be minimal for the big…
The funny thing is, I held off on backing this project. I guess because I didn't really "get it" and I wanted to see more of it before I decided. But yes, we definitely need more creators like this. As long as it lives up to the hype I think it will be a success.
Totally makes sense. I think a lot of developers are following each other's shoes too so there's a lot of cross influencing when Indie Studio A should be looking at their finances and stretch goals differently than Large Studio B.
Yeah I just did a quick google and I was way off on some of the bigger games. I know these games make a lot but I forgot how much they cost. Why don't I get to work on big games like this? Haha. But I guess that's what I meant, indie games can get by on muuuuch smaller budgets because they know how to squeeze their…
But who knows! Maybe this went from a 5 hour game to a 50 hour game, haha! But it could definitely be bad financial management. I'm not going to judge because I don't know much about it. I'm sure a lot of these guys are getting decent salaries ;)
Very true. It's a lot of money for what it is. There's probably a lot of people getting paid for writing here, also.
I think Kickstarter would have to revise it's policies and start to warn people. Because honestly it's probably happened already on a small scale but yeah, wait for that to happen on a large scale and people will be pissed. I don't think it will ruin Kickstarter more than it will ruin the company. If you're asking…
Ah, you're totally right. I was just generalizing on your average AAA game but I guess I should've realized a game like Black Ops for example probably cost much more. A few programmers might cost over $500k a year alone. I know a big budget music can often cost upwards of $250k (Like Hans Zimmer who did music for COD…
I love Kickstarter, for the record. People are able to actually create products they want to make and get genuine interest from people. In regards to games specifically, you don't have to satisfy the publisher and modify the game to some sort of standard or acceptance. It's like a record label. People record music at…
Yup. Games like Call of Duty can easily go 10+ Million. Closer to 20-30 for the biggest of the biggest. There's probably a lot more people involved than you think. (And trust me, I always forget how many people get involved in big games). It's kind of nuts. But with games it's hit or miss, you either make good money…
Gotcha. I personally never tried either but I thought about becoming a Lyft driver for extra cash (I'm a delivery driver part time so I'm pretty comfortable getting around). It seems cool but I can still imagine it's a bit iffy. The good thing I know about Lyft is you can request a specific driver if they're around.
There's another common service in LA called Lyft which emphasizes the mentality of "You're being driven around by a friend" and it's common to sit in the front seat. I have never heard of UberX but it sounds different. But I wouldn't just assume since these are non-traditional ride sharing services in the first place.
Yeah my parents didn't let me watch rated R movies but any game was A okay! lol. It's kind of funny the things a lot of us played when we were younger (And the industry was young).
I'm glad to hear there's at least one smart parent out there! :)
Thanks for sharing these tips! I've heard a mix of things of what you should do but it's nice to have someone lay it out.