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Patrick Lee (caspiancomic)
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I'm a way bigger supporter of Let's Plays than a lot of people seem to be, but I don't know if I have a "favourite Let's Player." A lot of my favourite LPs are just done by people with established game channels who occasionally dabble in LPing, like Super Bunnyhop's No Tranq European Extreme run of MGS3, or the stuff

I don't think Chloe continued her education after getting axed by Blackwell. And I'm sure Arcadia Bay has a public school, there's no way a prestigious and expensive private school only open to seniors would be the town's only educational avenue.

To my knowledge, no comprehensive infodump exists, which is a real handicap right now. The ARG was pretty thoroughly documented, and a lot of that info can be found on the Oxenfree wiki and the Google Doc. To my knowledge the ARG is in fact complete now, but who knows.

Yeah, and even I've got nothing on the people who played the Oxenfree tie-in ARG. Those guys were bananas. Hopefully some of them are staying on to try and crack the last secrets of the game. There was some speculation that solving the ARG would result in new content being patched into the game (apparently The Binding

One of these days I'm going to drop bills on all the Inquisition DLC and finally do my "give Sera everything she could ever want" playthrough (in which I'd play a giant gay Qunari woman who treats Solas like shit and is really into revenge). Honestly, Jaws of Hakkon and Descent sound like they'd make my grievances

Every time Life Is Strange is mentioned I'm summoned like Bloody Mary, and I think I can answer any questions of yours that actually have concrete answers.

A few weeks back I dropped a door-stopping comment about my various nitpicks of Oxenfree but insisted I really enjoyed it overall. This past week I started my sixth playthrough, so hopefully that demonstrates that, despite the disproportionate attention I gave to my grievances, I really do love this game.

Suikoden II has an infinite money exploit too, but it's more of a cheat in the traditional sense (it involves underflowing a value by tinkering with shop menus) and so doesn't feel as "fair" as exploiting the game's own cruddy programming. For some reason I remember there also being a really easy way to make money

Yeah, getting booted back to the start of a level after a Game Over I was often surprised by how quickly I could already machete my way through it like a pro, but I think in this day and age it's way easier to see the problems inherent in the "bash your head against the wall until either your head or the wall breaks"

My favourite actually is Sonic, and I accept your judgment.

Fun fact about Mighty No. 9's graphics: if you ever get a closeup of Beck's model, you can see that he doesn't have a neck. His head's just floatin' there.

What spins my head the most about Sonic Chronicles is how well it was received when it first came out. It has something like a 75 on Metacritic.

From what I remember, the Archie Sonic comics were amazing when I was reading them in, like, sixth grade. I'm kinda shocked they're still going, honestly.

I have a pet theory that Sonic 1 is an "I Am Legend" type story, in which the last remaining human on Earth is desperately trying to quarantine animals from the virus that's turning them all into bipedal, highly aggressive mutants.

I'm definitely going to check out Godot at some point. I have pretty much zero coding proficiency, so for me making a game would come down to either partnering up with a dedicated coder, learning something from essentially scratch, or using Baby's First Game Making Software. For several aborted projects in the past

hahaha, yeah, I guess I kinda wanted to put my initial thoughts on blast and couldn't really contain myself. What can I say? I got opinions about video games.

Oh, and as for answering the article's question: Final Fantasy XV, as ever, which mercifully will be coming soon enough; Death Stranding, which will not; Steep, which looks like Skate for snowboarders, or like Just Cause 3 with all the shooting stripped out, so you know I'm down; that game where you play as eagles in

Salutations chums. A week or so back I posted a long list of titles I had lined up for this summer, and this past week I scratched one off the list. Sort of. I played it to the credits, but I don't think I 'finished' it. Oxenfree, I'm talking about Oxenfree I played Oxenfree and I liked it.

The series was definitely ripe for it. Now that we know the direction of entry 7, we can see that the first six instalments of Resident Evil form two distinct phases. REs 1-3 were original flavour survival horror titles that emphasized navigating and re-navigating labyrinthine environments, solving puzzles and largely

Honestly the best thing about Sony's presser was that not only do Kojima and Norman Reedus get to do a new thing, but we're still getting Silent Hills, it's just going to be a Resident Evil game now.