cartwrath2
CartesianWrath
cartwrath2

They are of course allowed to try. I as the market can say no at any time, and I have. Personally I have no displeasure - they can price the DLC at a million dollars if they want. I just take issue with people saying ‘because the developers worked hard you can’t criticize this price as being too high.’ Of course we

I’m looking all over but can’t find it. It was probably an old interview with Dan O’Bannon talking about modelling the life cycle off parasitic insects, that basically once the eggs are laid (on Dallas / Brett) the parent wanders off to die. I can’t speak for Ridley Scott, but I know that Cameron found O’Bannon’s life

So do we subscribe to the labor theory of value now when it comes to worthless bones thrown to Destiny players?

Again, I never said it should be free. In fact, I don’t think you even read what I said. I never called you out for having an investment *in Destiny*. I called you out for being a twit who seems to care too much about this issue - you’re not convincing me otherwise. But I am truly, so, so sorry to hear you’re tired of

I can only play alien isolation for very short periods of time before the tension is ratcheted up too high.

The scriptwriter has weighed in on this and what is not known by the audience is that the alien went to the escape pod to die, it was already nearing the end of its insectoid life cycle - which is why it reacts only sluggishly to Ripley. It was certainly not trying to escape the explosion.

Not that it matters, but the

Yes. Yes. No. No. Yes. And you’re way too invested in this, seeing as you’re trolling every thread on here.

If a package of emotes is selling for $20 than assuming the margins are the same as the rest of the game, that puts their development cost somewhere between $20-$80M looking as a fraction of the total Destiny

^^^ THIS RIGHT HERE ^^^

Why? You want to make bungie a more dishonest, more PR driven company?

He did you a favor. He gave you a look behind the curtain. And you’ll crucify him? Do you think that these attitudes are coming from anywhere other than higher management? He thinks the content is awesome, he thinks it’s worth the money, he thinks

I think that horse has been out of the barn for a while now.

And yet other games manage to avoid getting this amount of hate, and they have to pay developers too.

But then who would make mandelas to teach people about impermanence?

Knowing that people would react badly to my saying exactly that, I chose to keep my opinion to myself and mock the defenders of bad art and pointless wastes of times from afar. Be comforted in the knowledge that you are mocked regardless of your preemptive defense. Mocking you is my way of relaxing, enjoying and

Oh, no tears please. It’s a waste of good suffering!

There’s really only one thing left. Fire. We’ve seen solids, flexible solids, hair, textiles, liquids, semi-liquids, colloids. So its got to be realistic fire, especially realistic fire from a burning object that is used up over time in a non-linear way/

If you have ever lit a torch in a video game - they just turn on

I didn’t know anyone stole the game that you already had. How’d they get it off your phone?

When you’re doing 500,000,000,000 damage per hit he goes down fast.

A number doesn’t mean much outside of its relationship to other numbers. Are we supposed to go ‘Gasp! What a powerful boss!’ when the boss could have one hit point and yet you’d struggle if you’re doing 10^-5 points of damage per hit? Sounds like they

Not entirely. This isn’t exactly a reason but a hint: http://www.ign.com/articles/2014/…

Demon’s Souls was published by Namco Bandai in Australia and Europe. Sony in Japan and Atlus in NA.

Sony could possibly make this thing happen - they could throw money at it. But they show no signs of doing it. There is something

My 50+ deaths to the bloodletting beast at the bottom of Ihyll beg to differ - the combat is plenty fast and lethal as is.