captoad
DrFlimFlam
captoad

We’ve moved up to the 8th due to the death of Miiverse.

Every member of this family is responsible for the safety of the ship! Now man the guns!

I liked it a lot and found it easier to get into than Transistor. I think it was very close to greatness but kept itself contained instead of sprawling out in a way that would have made it incredible but also, I assume, much more expensive and time-consuming.

And the game makes sure your rush is short-lived as it gives you a C- score.

Or cut scenes where players’ eyes glaze over or they check Twitter while story happens because it’s not as interesting as playing the game. Making gameplay the story engages the player in their own tale so much more, and I think that’s part of what made Breath of the Wild so good. The cut scenes are short, few and far

In a strange coincidence of timing, just now I received an email from digital board game publisher Asmodee Digital announcing that Clayton’s mentioned game, Scythe, is being brought to Steam.

Very interested to get your take on Pyre. There’s a lot to like, but I also feel like it just misses the mark on what could have been an all-timer. Top ten for the year it came out, sure. But it could have been incredible.

And I’m just getting started on this mighty current generation system. After Batman it will likely be P5, because I don’t want it tugging at my brain while I die into NMS. I play Persona games on easy (I still have nightmares about playing SMTIV on Normal, and getting the Neutral playthrough), so I’m hoping that means

PREDICTABLE BUT APPETIZING

It’s certainly possible that FEW will have a complete edition at or below the current edition cost, though I’ve seen a few Special Editions with 3 disc(!) soundtrack online and in the wild both since launch.

I’ve bounced off of Transistor twice thus far. It loves its mechanics, but I can’t quite get them to work for me. But I’ll try again. Because if nothing else, Supergiant games are played to enjoy the music and the visuals, and then to play the soundtracks forever while remembering only the broad strokes of the games.

Pyre! I finished Pyre! And next week I should be able to comment yet again!

I admit to some salt over HW, and I told my son, who was excited at the idea of doing it all over again. I won’t be first in line, but at a discounted rate someday, maybe. But dang, over the last year my WiiU went from the console leader in my house to... fifth place in the gaming hierarchy? And that’s WITH Breath of

The QTE’s in Batman seem to be less forgiving than I remember, though I don’t appear to have failed anything just yet, and on the PS4 they throw in double button presses but allow for more time to pull them off. But yeah, sometimes if I don’t do it perfectly the chance is already past.

The SP music in Splatoon 2 is repetitive and shallow, and in the end I didn’t bother finishing it, because multiplayer (especially SALMON RUN) is best. But I also understand that unless you have dedicated backup multiplayer is not a great idea at the moment.

What PUBG seems to do so well is let players tell their own stories within the game. Elements of this show up in Roguelites, where your journey is unique each time even fi the mechanics don’t change, and it’s admittedly a fun twist on the big fish story, the tale you can regale your friends and acquaintances with

I beat Pyre this week. I don’t think it was perfect, and it has that level of remove Supergiant has always had for me, but yes, it’s beautiful, the score is lovely, and I liked it a lot by the end. And I think I was getting the hang of PLAYING it by then, too. A more relaxed playthrough will be undertaken again

Nintendo is very sorry to all those suckers who bought a WiiU. Very, very sorry. Please buy these games again, they’re better now.

Not only will it have the visibility it never did on the WiiU, Funky Kong will let players across a wider range of skill levels tackle it.

If it helps it’s only five bucks on phones.