captain-internet
Captain Internet
captain-internet

Yeah, no problem. But you should also know that not every review (and remember, this is one part of a multi-part analysis) goes into stuff like this.

He did, and he also contradicted himself, and he never resolved the contradiction AFAIK. Tolkien himself pointed it out in correspondence - if he wanted the orcs to not have souls, he shouldn’t have kept giving them personalities. He felt the way he portrayed individual orcs in his published works contradicted the

Tis not the doings of Morgoth, but the arrogance of the Numenorians that is at work here.

There’s a level where the National Anthem plays and while it’s on all your buttons are remapped to ‘kneel’.

That is the most hilarious game trailer I have seen.

It was fun for the 10-15 minutes I spent with it, but I don’t know how it’ll hold up for an entire game. I can definitely see people who are into a certain kind of old school game design getting into it. It is definitely a narrow, guided experience, less of a platformer and more of a straight up shoot ’em up game. The

+1 on your Cuphead question. Personally, I am totally fine if the key “problem” is just excessive difficulty. I mean, I am not especially good at tough run-and-gun or platformers, but I still get a thrill out of hitting my head against them again and again (see also: Super Meat Boy). What would not be acceptable would

I will be continuing the grind of Destiny 2. I got to try the raid for the first time with a couple Gameological folks. We got through the first room in 15 minutes and stalled in the Gardens. We got the mechanics down, but tried rushing and got sloppy. Overall, we were way more successful than I thought we would’ve

And thus, the main “campaign” (even after hearing the term used to describe the “story mode” way back for the first Halo, I’ve still never gotten accustomed to the term), for the wonderful Mario + Rabbids Kingdom Battle has come to an end. It’s been a really fun game, not just through its great combat and atmosphere

C’mon now.. you know the reason..

Yeah, I’m not sure how this is supposed to be any different from the Jolie movies?

Not exaggerating, the first game is one of the most extravagantly, unrelentingly boring games I’ve ever played. I feel like they tried to replicate the polite and understated tone of Mass Effect without realizing there was lots of exciting stuff happening beneath the surface of its nonplussed presentation. The

My return to No Man’s Sky has stuck. I’ve actually engaged with base building for the first time, and I’m following the new story whenever I get the hankering for a more structured experience. The Atlas quest is a little bugged now, so it’s taking me twice as long as it should because I have to jump through a few

I remember my first time facing an encounter that turned out to be a No Win Scenario/Kobayashi Maru of sorts in gaming — Space Quest II. You reach the antagonist Vorhaul and he vaporizes you and I was really young when first playing it so I’d just learned to associate HUGE wall of text with “I guess I failed” and

You should be out of the greys now.

Ah yes, I remember those articles. Lots of great discussion in the comments for those, too, if I recall.

I remember walking by the TV a few years back and the Weather Channel was on, it was just a solid display of the weather, and this theme song was playing over it. Weird.

I recently listened to it and was surprised how personal the project felt, and how great his voice was in the rare moments he decided to sing

I love that record. Give it a couple spins, it will grow on you.