calebgoessling
Phil Bond
calebgoessling

If Transformers 1-3 are what we get when Spielberg's producing, then it's hard to think of producers as influential people.

Michael Bay says no Statham?! What the fuck does Bay have to say about it?! I thought he was done with the franchise now, so that someone less evil could take the helm!!

Rock Band for PSP is what you're looking for. It's available as a digital purchase, and there's quite a bit of DLC available. I've also heard that Lego Rock Band for DS is similar. Seek thee out the diamond in the rough...

It is crazy hard to understand, though. How could diminished presence of mind be enjoyable? It seems to me like nothing but a depressing expression of self-loathing.

Just to be a contrarian, I'll throw this your way: I intensely disliked that dungeon, primarily because of its association with the Occoo. I love, love, love Twilight Princess as an experience and as an idea, but the Occoo drove me right up the wall, and I have no doubt that Skyward Sword will have some kind of strong

I am seriously going to start keeping a tally of how many times I see you people mention that you don't play in 3D. I won't delve into the archives. This is just going to be a tally from this day forward, so we'll call this #1.

No generalization is broadly offensive enough to chastise the people who complain about Lost. Stan Marsh recently reminded me of them. Poor Stan...

If I had a dollar for every time a Kotaku writer mentioned that they don't use the 3D on their 3DS, I could go out and buy another 3DS.

If you hold select while booting Donkey Kong, does it boot in a Super Game Boy border, or a Game Boy?! TELL ME!!

You're trying to come off as a student of higher art forms, but your aggression and generalizing obliterate whatever learned credibility you might have been entitled to.

I have never loved you more than I do at this moment.

One of us! One of us!

You are not alone, sir. I am right there with you. Soul Calibur's story is great, Isabella Valentine has a thought-provoking life, and anyone who believes otherwise is talking out their ass.

Animus 3.0 is out already. It's part of the DaVinci Disappearance DLC.

In a fighting game, there are two basic sources of difficulty for the player to overcome. One is outsmarting your opponent, the other is having the dexterity to execute your intended commands. The dexterity issue has never been one that I wanted to sink my teeth into, and it's become foundational to old-fashioned 2D

It's funny. Whenever a new Soul Calibur game comes out, I'm always the only guy who accepts the whole package with a smile, and thinks everyone else complains too much. Being worried is totally new to me. I don't like it.

Fighting game stories don't always make it to the the apathetic player, but that doesn't mean they don't exist, and it doesn't mean that they aren't sometimes excellent. Smarmy American players are often quick to substitute the "fighting games don't have stories" cliché in place of their own legitimate analysis, but I

What's made Soul Calibur great all along is its dynamic, fast-paced, intuitive movement system, as opposed to the fighting game clichés everyone was used to before, based on Street Fighter and Mortal Kombat. In Soul Calibur: big, flashy moves have always been stupid and predictable, and fast, subtle moves have been

For a how-to, this guy sure does a lot of dicking around and not a lot of explaining. He never says how you get the color pallet to change (hold both shoulder buttons and press Y), and he only says half of how you get the game to boot with the Game Boy border. (Close the program completely, then load it while holding

But in this version, you CAN save.