cacophanus
Cacophanus
cacophanus

Very much so; power armor is mecha. Early 80's mecha design in Japan really had a field day with power armor, starting out with the mecha in the Farewell to Weapons manga by Katsuhiro Otomo and the powered suits in the Starship Troopers novel translation.

Yeah, that's weird my original copy did have that in (it just said Gundam Versus game in place of Full Boost). Strange!

Mistakes? Anyway, the grunt battles in classic Gundam rarely have one unit take on hundreds. Musou is a lot of fun but it's a bit odd from a mythos standpoint (for me anyway).

The random difficulty spikes happened after I left, that was the balancing I mentioned. The transformation also wasn't time limited and the main purpose was to give you different movement through space. So rather than just roll/pitch/yaw, you could instead move/strafe. This was done so you could break the jousting you

I worked as lead designer on Strike Suit Zero for two years (though I left before it was finished, long story). What mecha game on PS2 were you thinking of though?

Great Impact Gurren Lagann

YF-19 (w/ FAST packs)

Super VF-11B Thunderbolt

Robot Damashii 00 Raiser

Metal Composite RX-78-2 Gundam

Winter White Temjin

DMZ Scopedog Turbo Custom

Robot Damashii L-Gaim Mk 2

Riobot Tsugumori

Haha, I don't have the figma Tekkaman Blade (the one you picture) but I am tempted to nab him (along with Tekkaman Evil). The figma range and Max Factory's toys in general always have a truly epic sculpt.

That's an HCM Pro Hi-Nu Gundam (1/220 scale). I'm hoping Bandai do a Robot Damashii figure, as that would be sweeeeeet!

Thanks! I also have the old DX 1/60 scale toy from when the series first aired in the 90s. The Yamato toy is utterly amazing though!

I do have a really nice ZZ Gundam Chogokin, but he's in a box.

Well the 00 Raiser is next to Samus, if that's what you mean...