butterwater
ButterWater
butterwater

I can’t wait to stream my Trails of Cold Steel playthrough where I talk to every NPC at least twice on every day, save scum so I can see all of the relationship-building scenes, and frequently do that thing where you go one way down a dungeon and after like twenty seconds go “wait, I think this is the critical path,

A movie with 30 or whatever “main” characters. What could possibly go wrong.

For the record there’s no tracing or Ctrl-C copying happening. I have the images side by side for reference, but everything in the painting was done by hand/eye/brushstroke.

It’s not really a tank at all, but a Israeli Pereh missile carrier. The cannon is a decoy.

Empire AND Napoleon. And yeah thats basically what you do. Although, lining up and shooting each other for a long period of time is essentially the same as lining up and hacking at each other for a long period of time. And then they stop shooting and run at each other and stab with their guns at which point its all

I ended up not playing that much of Empire: Total War, but I have to admit they did the musket mechanics well. There were lots of opportunities to seek cover and use terrain, and charges were still pretty important.

Isn’t that kind of gameplay semantics though? Like arguing you haven’t beaten a game until you 100% everything.

I’d say you’ve beaten the game if you’ve gotten to the ending and saw the credits. Just seems kind of hyperbolic to call something that exists in the framework(or under it) of a game as cheating, simply

So, basically you’re condemning people with a hobby you don’t like?

Golly, its almost as if reading before commenting might have clarified the difference. Whoda think it!?!

{Otaku glasses on} Chakra is the internal, almost spiritual energy of a ninja that powers their actions and jutsus. Rock Lee (and Guy to a lesser extent) has Chakra; he just can’t externalize it to use Genjutsu (illusions, mind effects) or Ninjutsu (fireballs, water clones, etc.). So he (usually) keeps his chakra

Because the Dirty on my keyboard is my dirt, where the dirt on a public toilet is some other dirty hobo’s dirt.

This comment is the most boring comment.

For a game about giant death robots, Titanfall 2 has a lot of heart.

Absolutely one of the most fun things in Titanfall 2 is using the grappling hook (which is mainly a mode of fast transportation across the map and/or up to high places) to grapple an enemy pilot, pulling them toward you for a melee kill.

It isn’t about realism, it is about immersion. It is easy to suspend disbelief about magic or fantastic creatures, it is when the game breaks its own rules that immersion is broken. The game says they are ordinary children, so when they are not only unkillable but invulnerable, that breaks the narrative that the game

Killable children doesn’t just mean that you can become a child murderer. It also means that you can actually protect the child characters from actual harm, which can seriously alter the dynamic of certain encounters.

Dragons are consistent with the game’s lore, though. The same isn’t true of immortal kids.

Ditto is the best mom AND dad.