buttersnap
Buttersnap
buttersnap

I can't quite make it out, but in that video of KC's doink win, someone at the bottom of the goal post just seems to randomly faceplant. But it's not quite "right", like someone threw a crash test dummy on the ground.

I'm not sure what I dislike more between Cindy's visual design or her english voice acting. She's not a good character to introduce a game with.

Just normal mode. I think I overthought the battle as I knew it was coming. And since I never use miniguns, I didn't realize they're just peashooters that couldn't dent a newspaper.

I've only been able to play in fits and spurts so I hate wasting my limited time learning the systems. Can't wait to really dive into it with some free time.

Ah ok. I've combined in some basic items to see I can add a potion and heal with a magic spell, so knowing that there are better reagents is nice to know.

Ok, I do know that you can make varying levels of potency (as I originally kept making 1 potency spells to conserve resources). I'm guessing it's 99 each

The part of the magic system that confuses me is that I have 99 fire resources and I've got a fire spell that says 99 potency, but in that flask spot, it says x3. Does that mean I only have 3 uses of a 99 potency fire spell?

Oh man, the fact that you can only navigate menus with the D-pad is one of the biggest head scratchers in a long time.

I've only been able to use the potions and a phoenix down. Does this game even have the usual one-time use offensive items?

I have had FFT on my phone for almost 3 years and I just finally got around to playing it on a jet flight recently. Considering I had to do the first battle (that you actually control the entire team, not the little battle outside the cathedral at the start) 3 times, I wonder if I am cut out for this.

I'm hoping to get a good sized chunk of time into Final Fantasy XV. I've only been able to play in 1-2 hour chunks at a time since Tuesday and I really want to open this thing up and play with the systems.

As someone that learned HTML at version 1, then took a long break from it, and then came back at v5, seeing B for bold is like an alcoholic smelling booze. It took me 3 months to get used to using Strong. I must not go back.

My first play through, that Deathclaw was dead before I even figured out he existed. Somehow the raiders took him down. A few months back when I started a new playthrough, it took me 3 attempts to get past that thing.

That secret game we will see about Monday wouldn't happen to be about some Guardian? Maybe the last of them?

I gave up on fairly recent DW 3 playthrough when I put it down for longer than a couple weeks, right when i was hunting for the 5 or 7 or however many stones needed to progress to the end game. No way I'm going back to each village to find the one guy that will give me a vague hint to each.

And it goes on and on forever it feels like. I gave it about 20 minutes before I got bored, it just never got challenging.

I remember that T. rex far too well as I tried to take him out as soon as I could also

There's a lvl 39 monster near hammerhead that one-shotted my whole group. I've been tempted to go back (only at lvl 9) and see if I can squeeze out a win, but part of me thinks I'll be directed back as a hunt later.

I find the landscape and buildings are beautiful in composition but there's a seriously distracting Barbara Walter's special vasoline filter on top of everything that keeps it from being a truly stand out game visually. A couple times I've seen foliage off in the distance being rendered through rocks and debris.

I wanted to enjoy hearing this but my Xbox blasted over it with that stupid Achivement Unlocked sound. I have yet to hear him do it again.