Same. I feel like at some point, a switch flipped, and the ubiquity of voice chat utterly doomed it.
Same. I feel like at some point, a switch flipped, and the ubiquity of voice chat utterly doomed it.
As a localization tester myself (I don’t work at Atlus, though!), I recognize this is a pretty bad situation, but please don’t blame it on the localization team, as I am sure they are likely aware of the issue, and there was likely nothing they could do about it. Localization is always the last thing game developers…
Its a forced bundle, which means I have to pay for the game, whether I like it or not (i.e. cost of Switch + cost of game).
I’ve heard bomberman isn’t the best. I’d buy shovel knight treasure trove
I’d argue going full PC would also hurt the industry by raising the minimum price and being unobtainable for people with lower incomes. Consoles might not be as powerful as PCs but since their hardware is the same and not also supporting a whole OS devs can wring much more out of them. Where a PS4 costs $300 and can…
The video game industry is healthier with more competitors, not fewer. Unless everyone just converges to PC, we’re all better off with Nintendo making hardware.
My experience with the Switch is a little different than Kirk’s because I’ve been playing it primarily as a portable. That’s the thing with the Switch. If you use it primarily on your TV, you’ll have one experience. If you play it on the go or at least away from the TV, you may have a very different one.
There is something about the overall feel and aspheric of the first game that still feels so good today
See also: “That time a player tricked everyone into thinking you could revive Aeris.”
Word. It controls like poop, the protag is a boring Solid Snake wannabe, and I am so not down for “go anywhere, do anything” gameplay. Feels too much like real life.
Meanwhile I listened to you and bought the Witcher 3 and didn’t enjoy it. Guess it’s a good thing we aren’t friends.
that wasn’t the cartoon, that was the CDI Zelda Games.
I feel like there are more people who complain about those kinds of people than there are those kinds of people. Nobody cares if you don’t like hard games.
While I can understand your frustration, and really it happens to me too to “want to love a game” but it doesn’t happen, I find some descriptions in your preview a little unfair toward not only thr game itself but also toward those who enjoy punishing hard games like myself.
This analogy isn’t really working for me. As I said in the article’s first sentence, my issue with Furi isn’t that it’s difficult, which as you point out, is exactly how the game is billed. My issue with Furi is that the developers are demanding a level of competence and consideration from players that I’m not sure…
Insecure much?
Maybe you should mind your own business and stick to comments about the topic at hand, the game. Leave the author to make her own decisions about when and when not to smile.
You know there have been hard games before dark souls right? The game doesn't jerk off over itself. The fans do but there's toxic assholes that play every game. Hell, some douchebags at my job are proud of how much time they have played fucking candy crush