burnerbeforereading1
BurnerBeforeReading
burnerbeforereading1

You’re insulting the memories of all the people who were killed by the allies in what today would be considered serious war crimes. The fact that Japan was guilty of even more serious war crimes doesn’t ameliorate that. It’s pure whataboutism.

It depends where in the Middle East. The US military is pretty popular in Kuwait, Kurdistan, and Israel (although it maybe lost some popularity during the Trump era in Kurdistan).

All that aside, by the customary laws of war today, both sides committed some pretty atrocious war crimes. The US and its allies used techniques such as burning tens of thousands of civilians alive in their homes and on the streets for no legitimate military purpose but rather solely to terrorize the civilian

You realize that the allies dropped a lot more than two bombs, right? The fire bombing of Tokyo, for instance, killed around 100,000. Nearly half a million German civilians were killed by allied bombers and nearly a million Japanese were killed in air raids by the US.

Um, the Native peoples of Canada, Mexico, and the United States would like to have a word. We should probably ban the British, Spanish, French and Portuguese flags along with them. 

Franco’s regime technically wasn’t fascist. Fascism was a purely Italian movement, although the Spanish did borrow a lot from it and call their movement “semi-fascista” which basically translates to “half-fascist”. 

That’s a false equivalency. The Nazi flag never would have been included in a video game to represent modern-day Germany because the Nazi flag historically only represented one thing: Nazi Germany and the Nazi party before it took over Germany.

It’s important to realize the difference between lossless and lossy compression. You can compress CD audio losslessly, so you can’t just judge by bitrate. LDAC isn’t just one single mode. It’s real-world bitrate is determined by the mode that’s being used and the bandwidth available on the particular bluetooth

I’m pretty sure the difference isn’t whether it’s on mobile or wifi. I’m pretty sure the difference is whether you’re on the same subnet. So if you have your office’s network administrator setup a VPN to your PS4 at home and assign your mobile device to the same subnet when you connect through work WiFi, then it will

I kind of disagree with Bluetooth if you’re using AptX HD or especially LDAC. Sony’s highest end LDAC headphones are pretty good on OS’s that support it (mainly just Android). 

LDAC and AptX HD are theoretically capable of better than CD-quality sound over bluetooth. Apple’s AAC is theoretically capable of it, but based on my experience with earpods, it seems to be implemented at a low audio quality. (and AAC is awful on Android).

I tried them. They’re pretty subpar, even compared to competitors. The quality of the sound is pretty mediocre, especially on non-Apple devices compared to say, a good pair of wired Klipsch in-ear monitors. 

Actually, it’s more likely related to economic and national security of the US and our Asian partners. If the US is paying a Taiwanese company to build factories in China, that’s maybe not great for Taiwan and the United States’s national or economic security.

I mean, it’s more like, “make it in Taiwan, Korea, Vietnam, or India”. They’re never going to be American jobs, but at least we can ensure that they’re not controlled by the Chinese Communist Party. 

Nvidia had it open for free for a while, at least for Shield users in the Bay Area. I used the service and it was pretty good. I especially liked that it could play Steam games I already owned and sync with my save file (although they took some like Bioshock away when Stadia debuted). It also seemed nearly as good as

That’s basically what Nvidia’s service is. You buy the game through Nvidia or Steam or another provider they support and then you pay a month subscription for priority access to the VM. The biggest downside is that a lot of companies pulled their games to ink-out exclusive deals with Google or others.

I get what you’re saying, but on the other hand, AWS already does a great job of spinning up Windows instances. If they don’t currently offer a Windows computing environment for Stadia, it seems kind of like a no-brainer to capture that market if they really wanted to.

I mean, if they develop their games for Windows PCs, then I don’t think it’s too much work to make them compatible with most cloud providers other than maybe Sony. AWS itself is pretty well setup to spin up a gaming PC when combined with Stadia. I don’t know if that’s how they have it currently setup, but there’s no

I mean, I think developers are going to put their game up on anything that’s willing to pay them for it on terms they find favorable. The only real question is whether Google’s willing to stick it out to develop a game-streaming subscription service.

People are calling this a failure, but it really isn’t. Google’s had ambitions to produce original content before that fell through, but the technology used to distribute it was still a success (e.g. youtube).