buffmuffles
Buff Muffles
buffmuffles

I will stand by my opinion that Muramasa Rebirth is the 2nd best game on Vita, or at least in terms of exclusives. 1st has to be P4G, but that’s really only a remastered P4, so I dunno how to feel. But anyways, Muramasa has tight controls, a surprisingly deep Secret Arts system, leveling, post-story content,

So, it sounds like they copy/pasted most of the features from the prior entry, then, and only slightly changed the ground game (I wonder if you can still mash left stick to escape everything, because that was honestly dumb). That’s disappointing, as someone who played a lot of the first UFC game. Also, that striking

Some of the endgame gear in TERA is like that, too. A lot of rolling, but when you finally get it... Beautiful, and usually worth the grind.

Yeah, there's no real excuse for that. While I'm only a coding rookie, it seems to me that PC is sort of the home-field of development. Not to mention, it's certainly more powerful than current console hardware. Some of the design choices with TEW really baffled me. That widescreen is really annoying, and if gameplay

Yeah. Honestly, the scares disappointed me. I just finished it earlier; save for a few well-done chapters, it isn't very scary. Having the ability to slow down time, coupled with plenty of ammo and weapons, has a tendency to nullify fear. Gameplay wise, though, it could be a lot worse. My only problem was some major

Not going to lie, by the end of the game, you sort of see The Keeper as a "bro" of sorts. You only encounter him a few times, but there's a lot of little easter-eggs and reminders of his skewed around the map. He's also one of the few memorable enemies; most of the bosses lack identity. Not this guy. That meat-sock

I still remember the two flaming armadillo-looking things. That sucked. And Volf (I think that's his name anyways) was annoying the second time you fight him, because he made an Olympic sport out of knocking you into the lava. Fun game overall, though. NG+ was sweet; spamming the Blade of the Archfiend on everything

Agreed. It's really frustrating to be the only one willing to communicate in a pug. Especially when the other members start distracting you with non-verbal cues (wasting ammo on you, then the spot they want you to move for example), or running ahead, getting wiped, and expecting an immediate revival. It's like a

This project has had my attention for about three months now; it wasn't until Otakon this year that it really pulled me in, though. I had the privilege of sitting in on a panel on this project, hosted by Ando, Ishii, and Kozaki themselves. Simply put, I was sold! Hearing them explain why they've chosen Kickstarter,

Yep. Granted, I'm three episodes away from the end, but I still feel like they could have executed it in a much better way. I felt like it couldn't decide whether it wanted to be "slice-of-life," or "supernatural demon hunting." And because of that, the episodes feel rushed, or crammed into place in some random order.

Pretty far behind. There's at least enough content for another 25-or-so episodes, and it doesn't seem to be anywhere near ending yet. My guess... a full 2nd season, and maybe a shortened third season, depending on whether or not the manga ends anytime soon.

@BloodEagle An anime called Chuunibyou demo Koi ga Shitai! And it is beautiful, if I might add.

I see you, Tokyo Ravens. I see you.