buddhathing
buddhathing
buddhathing

@PSWii2008: Amazon doesn't take any money until the day your product ships. So I just pre-ordered it today to be on the safe side, even though I can't really afford it until my next paycheck. Of course, you don't get the $20 credit until your item ships. And one more bit of advice... even though they will quote an

@Booji-Boy: Thanks, I just returned to Kotaku tower from Amazon.

Best. Fine print. Ever.

I'll admit that I don't mind and in fact even enjoy grinding for experience, making sure I've got the right accessories equipped, and have a stragegy in place so that I know that I can win a battle against a tough enemy. In real life, I really do not attend to activities that could be consider grinding... i.e. working

@NeöStarr: Not to be pedantic, but shouldn't it be 'an art'?

@Fernando Jorge: As long as the combat mechanic/battle system is engaging, I'd not mind the 2D at all.

@robpe36: I agree with you that Lost Odyssey is the JRPG of the decade, but I will give FFXIII its due: the graphics, cutscenes and battle system (once you're allowed to actually use it fully), are ace. Now, Mistwalker can't really expect to compete with Square Enix on the level of polish they apply to FF games, but I

@billysan: Squaresoft was in severe financial straits and facing closure. They poured everything they had into Final Fantasy. They had nothing to lose, but they name reflects that the game could easily have been their last.

@MtlAngelus: Mistwalker games do have an issue with a hidebound reliance on tradition... Blue Dragon ultimately collapsed under the weight of cliche and annoying characters despite interesting tweaks to trad JRPG mechanics, while Lost Odyssey rose above its traditional gameplay through its brilliant incorporation of

@spikespeigel: Lots of estimating, multiplication/division required to figure out how many items I need to buy to upgrade my weapons in FFXIII, how many Adamanchelids I'll have to defeat, on average, to afford one based on the drop rate (statistics!). Overall, though, it's terrible how few educational games have

@koichan: In some Zelda games you have a ranged attack until you take a single hit, ramping up the difficulty as now you have to engage in close quarters battle. I assume this was the inspiration behind the giant sword. Yeah, it's frustrating, but hopefully Atlus managed to make it frustrating in an old-school, fun

@VincentGrey: I didn't read the article or your comment, but I'm offended!

@VincentGrey: There's a guy at my office who swears up and down that he's never masturbated, and that furthermore, masturbation is 'gay' (which I don't have a problem with, but which he doesn't like to contemplate) because it's "a man touching a man".

Now playing

@PhantomVI: Not sure how in on the joke Insane Clown Posse actually is, but SNL made the same mistake trying to parody 'Miracles' which already satirizes itself within an inch of its own live.