bsancho
bfishy
bsancho

i think it’s important to understand their frame of mind is that they’re fighting evil. that killing evil is a righteous act sanctioned by god. the life they are taking is an evil life, and thus is deserving of death as a form of god’s retribution. so in their head, they’re still pro-life. but yeah, the sickness is

yeah, same god that seemed to shrug when 27 children were murdered at sandy hook too.

agree wholeheartedly with your assessments here!

i literally fell asleep during the first hour of playthrough on Observer...then never went back to complete it.  i feel like i should?  but man it was kinda’ boring in that first portion.

yes, this entirely.  i’m glad i’m not the only one on this line of thinking.  there are so many amazing things that made SH2 a breakout in so many ways...NONE of them have ever been captured effectively since.  in fact, people often refer to “psychological horror inspired by Silent Hill” but no one seems to even know

If the [white] suspect complies with police commands and doesn’t put up any physical resistance, the cops don’t feel any need to exert force beyond handcuffing him and putting him in a cop car. When you don’t comply with police commands and physically resist arrest, your chances of being killed by cops rises

i regret getting multi-level...twice now the stairs have tried to kill me...they’re always waiting...patiently...quietly...for their moment to strike again...

and one of the big downfalls of that carefree licensing”

agree.  and i do like the grey knights.

yes.  all of this.

yeah! hopefully it does interesting, quirky and strange just right!

truth.  

this would be rad, and pretty much what my heart yearns for...

definitely.  i hope it has a bit of depth from a narrative point of view, but will hopefully still be a fun action game.

fans truly are their own worst enemies.  lol.  it charts.

Don’t get me wrong, I dig the Grey Knights, probably moreso than most other marine factions/chapters.  Darktide does look pretty dope, cautiously optimistic...

Yeah, Inquisitor was pretty fun as a Diablo-clone.  Not hugely deep mechanically, but adequate.  Hired Gun...see my comments above about that.  Visually rich but not a fan of the game play as it relates to the lore of the world.  A bit of a jarring juxtaposition.  ymmv.

Partially...though I enjoy Necromunda (lore/fluff) specifically because it isn’t the wider Imperium at large. The best parts of Hired Gun are when you’re back at the hub area soaking in the visuals and ambiance, but the combat is just too over-the-top for my tastes (opinion, ymmv). I mean, some ganger wall running and

like how a Persian cucumber is different than an English cucumber.  :P

addendum:  i have mechanicus in my backlog!  been dying to get into it.