It's Titanfall day, people. Are you prepared for a parkour-filled, multiplayer-only, first-person shooter…
It's Titanfall day, people. Are you prepared for a parkour-filled, multiplayer-only, first-person shooter…
Extra demoralising when you don't make it to the dropship though. Especially when you're trying to run up a wall to get to it, you get stuck on a dumpster and then you're shot in the back...
The cool thing about this is that if you're the people trying to be extracted, succeeding feels like you won even though you lost. It feels like Empire Strikes Back almost— yeah you got fucked up but you escaped to fight another day. Meanwhile, if you win the match and are preventing the extraction, you don't feel…
Oh yes! I love this part, too. Thanks for adding.
There is only one other explanation I can think of adding. When you actually do lose the battle (And you are still alive), you still have a chance for extraction. This in itself is a small victory to actually make it to the drop ship without getting killed and beyond that, not having the enemy team blow it up before…
Are you in the mood for a very different kind of multiplayer first-person shooter? How about one in which the arena…