Or Florence Foster Jenkins, or the repeatedly mentioned Paddington 2....
Or Florence Foster Jenkins, or the repeatedly mentioned Paddington 2....
Hmm. I wonder if it’s your loadout? I find that it tends to haphazardly use whatever you have on your person so the less stuff you have the more likely it is to use what you want it to.
Ohhhh, I get it. Like WoW used to do when they had talent changes back in the day when respecs were incredibly expensive. Yeah, that’s not happening here, but I think the greatly increased amounts of smithing stones in the game is a decent compromise.
Its damage wasn’t totally out of control but it was definitely good enough that you got a ton of people that just did their entire build around it and did nothing other than spam the weapon art and could pretty easily progress through the game like that. Seems like all weapons with that kind of function got nerfed,…
The only spell on that list I used was Loretta’s Greatbow, which is invaluable in the haligtree canopy as a mage build. But, I’ll at least try out some of the other ones now.
I’m sure they just did it cause everyone was sticking to glintstone pebble (since its damage vs mana cost was insane compared to all the “higher…
Another big one not mentioned in this article is the blasphemous blade, the weapon art on that thing was very, very abusable (you could use nothing but it on melania easily) and they nerfed its damage by about 1/3. It was what my build was based around, but eh, I already finished the game so whatever. It’s probably…
What do you mean refunds? They massively decreased the cost of buying regular (non-somber) smithing stones from the maiden vendors in the hold, like it’s now about 25% of what it was yesterday. So, as long as you get the bell bearings associated with the stones, things are a lot better now. They added some stones to…
Dude, it’s exactly as useful unless you were depending on it to do all the damage. It’s arguably BETTER as a tank now that it evades more and its big strength was definitely keeping aggro for entire bossfights due to it being so hard to kill.
Surprisingly, compared to his DS runs, this only has a couple glitches. This run is entirely dependent on how incredibly overpowered the “hoarfrost stomp” ability is. He completely legitimately beats some of the very last bosses in the game just by using that move and nothing else - it’s so incredibly damaging, cheap,…
Nope, other Souls games you would get invaded if you were online and human (non-hollowed or embered form, in DS1/3 terms), or online at all (DS2). This game you can’t get invaded unless you are playing co-op with other players, even if you’re online. I played over a hundred hours, online the whole time, and never got…
Hey, sounds like something that won’t come to streaming until I have forgotten that I want to see it. The pandemic has cancelled my desire to see anything in the theater and it always drives me nuts when I see a release only marketed as being in theaters. A movie like this really seems like something tailor-made for…
Speaking as someone about 90 hours in, yes, it’s very fun, for a long while. The endgame areas are ABSOLUTE BULLSHIT though, and will completely kill your enjoyment with many builds. Like, packs of giant guys that function like Basilisks with much greater range on their deathclouds, far more health, and infinite poise…
Yeah, this is kind of my reaction, too. I reflexively save and quit all these games, and since you can do it ANYWHERE, it doesn’t strike me as a big deal that suspend mode doesn’t work. I mean, it SHOULD, but it’s not like something like Horizon Forbidden West or Far Cry 6 or whatever with unpredictable, opaque…
I really think it’s due to their “you can be invaded any time if you’re in body form/kindled/playing DS2/whatever” mechanic. Sekiro had a normal pause function cause there was no coop or invasions there. I mean, it still doesn’t explain why you can’t pause in offline mode, but it does show that they’re not…
Yeah, it’s just you sort of don’t know what’s coming down the line. I now have a legendary hunter bow that can ONLY shoot elemental arrows and a purple quality one that shoots the much, much more useful advanced arrows, but I’m a bit leery of sinking all the upgrade materials into the purple one in case I happen upon…
Can you pause this like Sekiro, or is it like the other Soulsborne games where you can only save and quit? I know early builds you couldn’t pause. Guessing no, cause co-op is a possibility, but it seems like they could activate it if you’re in offline mode!
Melee is awful against machines, it feels like you’re chipping away at them no matter what. I’ll often get a machine down to a tiny sliver of health, try meleeing them a few times for the finisher, and it doesn’t kill them and results in me getting buttslammed by a robot monkey or clawstrider or whatever.
Unfortunately the upgraded starting gear only gets you so far; there are BIG upgrades in damage outputs between weapon tiers. I went from a fully upgraded starting hunter bow to a purple quality one with no upgrades and “advanced arrows” and my damage like, tripled.
The problem I have is that upgrades are REALLY slow…
I replayed Bloodborne over the last couple weeks and was going nuts with chalice dungeons the last week. They’re kind of bad, but I got more addicted to them than I did on my first playthrough. They also give obscene exp, so I ended up at like level 200 before fighting Orphan of Kos and facerolling through it. The…
Yes, I loved it, but also probably never want to play it again cause it’s so harrowing. That sequence in the high scaffolding with Abby was the scariest thing I’ve ever played, as someone with fairly serious vertigo. Vastly improved gameplay to the first, and I really got invested in Abby’s redemption arc. Couldn’t…