brundonsmith
polygon
brundonsmith

I respect the hell out of this. Games aren’t about convenience, they’re about creating a particular experience. If they followed our every whim, they’d just be software. And pointless software at that.

“Presumably because chess simulates violence.”

I always thought all the vehicles handled precisely the same way from the beginning?

Morrowind had better writing and Skyrim had better combat, but I’ll never get over Oblivion’s sense of place. It wasn’t covered in frozen rock or... erm... mud. It was vibrant blues and greens and pinks and oranges. Tall grass you wanted to roll around in; butterflies and deer. Morrowind and even Skyrim have aged out

Weirdly, it might have actually been simpler to do it that way. Already have that image being generated? Why not just slap it on her map as a texture. Now, if her hand actually moves to different locations and draws marks on it in real time... that’s impressive.

Tell me again why the Warcraft movie was live-action?

There are so many of these games and I’m so tired of them. Endless variations on “Gather resources! Survive! Build stuff! Repeat!”

I got my fill with Minecraft years ago. Let’s move on, people.

At least the environments look good?

It looks like a pre-rendered cutscene from a late PS1 game: decent shading and texturing with absolutely robotic animations.

[insert 12-page essay about how the US’s entire criminal justice system is fundamentally flawed on numerous levels and how this is just one symptom of that]

I have no interest in sports, and I think the very concept of a video game adaptation of a real-life sport is quite silly. But I have to appreciate the engineering that goes into making such detailed simulations.

“one of whom claimed they’d “doubled” their play time”

Is this that “Ridiculous Fishing” game I’ve heard about? No?

The only fishing simulator I’ll ever need

I guess I should have mentioned that I was attempting to follow the (theoretically intended) pattern of buy random packs -> get excited about what’s in them -> come up with interesting decks based on what you have. After a few months of playing, I realized that the only way to be successful is to look up prescribed

True - although you can go to meetups and stuff for Hearthstone - but more importantly you can play it even if you only enjoy it a little bit without spending a dime :)

That’s fair. I’ve played table-top games like Attack Wing that have a similar point system, where you’re given a certain number of points with which to build your army, and each unit and upgrade has a “cost”. It worked well, because buying more units simply gave you more strategic options, not an inherent advantage.

Unfortunately this is somewhat inherent to card games in general. Recently I tried reliving the days of my youth by diving back into Pokemon cards. The game was still basically fun, but the meetups weren’t because despite spending hundreds of dollars on cards, I didn’t yet have a broad enough collection to build the

Wondering if this had to do with the addition of Destiny 2 - a non-Blizzard game - to it

Genuine question: why didn’t the organizers just ban it themselves? Are “artificial bans” typically avoided for esport tournaments, or did they just not deem it to be “cheating”?

Booooo