Not noted, but that’s Rick Vicens, killer animator at BGS, in the photo doing the work to take photogrammetry data and make it useful to in-game animation.
Not noted, but that’s Rick Vicens, killer animator at BGS, in the photo doing the work to take photogrammetry data and make it useful to in-game animation.
Exactly what I mean by a great art direction choice! Love those games :)
As I mention to someone else above, I could talk about any of the questions they brought up in the podcast at length — in particular, in the period I was at LucasArts, we ended on a fixed function pipeline for Republic Commando. (Which was sort of the question.) Shaders were coming but weren’t in widespread use and I…
That’s a good point! I feel like anything those guys asked me I could have talked about for an hour. (Which is partly why I host a podcast with a buddy where we talk about older games — so we have the room to talk about topics in greater depth if we want.)
It’s hard to say, as I no longer work there and haven’t played enough of those games to compare. However, from my broader experience of the game industry, I’ll say very few studios allow as much just “jamming things in and seeing if they work/are fun/etc” as Bethesda, and that includes what I’ve seen of those games,…
You don’t know a thing about me, but you would never say I shirk responsibility if you did.
It’s more complicated than that — give a listen.
Oh, actually, I’m totally wrong. The underside of the left arm should face up. I bet it’s just IK wonkiness, I wonder if it doesn’t maintain orientation of the end effector (i.e. the palm). Oh well. :)
Thanks! That was fun to do, too.
It definitely looks strange, but is correct especially in a series of blows — I used to do a bit of aikido (long, long ago, in a city.... only moderately far away) and as part of a bokken* form, this is exactly how you’d hold a two-handed weapon. Not as the first strike, but as a second strike — in the first strike,…
Gosh, thanks so much, that’s really nice to hear! Lotta love for that old Star Wars game.