Nah, he’s still good. He just can’t cheeseball your team anymore by coming back to life rapidly on your structures and blowing them up while you can’t do anything about it.
Nah, he’s still good. He just can’t cheeseball your team anymore by coming back to life rapidly on your structures and blowing them up while you can’t do anything about it.
After playing with it, it’s not that big of a nerf. It’s mostly to prevent him coming back to life repeatedly on structures over and over and demolishing them - probably why his swing no longer deals the extra structure damage either. I think they buffed the gain a bit off one of his drain abilities so he has be…
I didn’t think I was going to get him. But after playing around in try mode and playing with/against him, I picked him up.
I noticed how it jumped up when they implemented the change to start matching people up with those who had similar amount of games played. I also noticed that if I play as Gazlowe it seems to add on another 10+ minutes to whatever match I’m in... and then I lose haha.
That’s awesome! It seems like I’ve had a ton of games where people do give that early “gg” and then we win. I’ve even had people type in GG at the one-two minute mark - which is ridiculous. This game can turn around pretty quickly.
I just re-watched it for the first time since I was a kid a few weeks ago.
I picked up the beta after watching your video. This is game is super weird. I love the concept of it, and some of the other stuff, but.... after playing it for a week, I’m really bored with it. The combat is repetitive and kind of brain dead.
Now that’s my kind of Void Prison! More seriously though, I like it when playing against Kael’thas’s who take pyroblast and you can save your squishies from it.
I was playing tavern brawl this week on my phone and dropped him without thinking about it. Cue ensuing panic. I lucked out and won because he robbed my opponent of a turn - maybe he was also on a phone? haha.
Or if you’re playing on a cellphone.
Super easy with the stealth characters. Seems like the other team can really take advantage of the xp boost from killing you over and over if you’re not careful.
Haha. Don’t worry, just pretend we’re all having a party... in a tomb... filled with the enemy Kael’Thas’s phoenix and flamestrikes :D
But this way I’m wasting an entire ult on it! :D
I’m stoked for him. I haven’t really bought any heroes with cash, but I’m going to snag him. Can’t wait to accidentally trap my entire team with his Entomb ability and get them all murdered >_>
I read that in Daria’s voice. It just gets funnier and funnier with each read.
Ah, yeah. I forgot about autoattacks - same thing with the towers. Gotten killed a few times like that.
Haha. I’m pretty sure Chen’s flying kick works the same way - when he was up for free a couple weeks back, I remember flying pretty far when Zeratul or someone would teleport away. I don’t know if it’s a glitch or unintended, though. Might be intended with how it works with the skills that aren’t skillshot based -…
I noticed the same thing. I was pleasantly surprised. Other than someone just venting frustration, I think I’ve only seen two people with what I’d call toxic behavior, and I played close to 200 matches. It’s pretty much a better ratio than when I worked in a call center, lol.
That’s one of the things that drew me in. I think when it came out, I played about two games of LoL and uninstalled (the toxicity didn’t help), and frankly, the first time I loaded up Dota 2 I didn’t get past the character select screen because of how many choices (more choice actually results in our brains making…