This version also has less music than the original. It is odd that the definitive edition has less content than the original release.
This version also has less music than the original. It is odd that the definitive edition has less content than the original release.
NGL, the cross functionality for a lot of game is great for me on a personal level. We have two TVs in the house, but only one has cable. So if someone wants to watch trashy reality tv on the living room tv (where the PS5 is hooked up) and someone wants to play trashy JRPGs they can go to the basement where the PS4 is…
How would they do that if people could barely get a PS5 two years ago. That is why they supported the PS4 so long; the shortage! All this talk about time and perception and y’all forgot that?
I mean - Sony knew a large number of their customer’s couldn’t GET the product short of paying exorbitant markup. Had they done this sooner, the reaction would not have been as kind.
This show looks amazing and has the potential to be iconic.
I missed that Anna Torv was going to be in this.
These days I find that if somebody starts talking about Judaism unprompted, and they’re not currently standing in a Temple or dressed in full observant Orthodox gear? It’s safe to assume they’re dog-whistling.
In the Wired video, Schofield (who previously worked on Dead Space and Call of Duty) answers a question as to why devs don’t make their own engines anymore and instead use pre-existing tech.
Y’know, I was actually just replaying a bit of EA’s Return of the King and it got me thinking that it was always really weird that Aragorn had a special finisher where he walked up to a downed orc, swung his sword like a golf club, knocked the orc’s head through the air into a hole in the distance, and then turned to…
The Two Towers and Return of the King games blew me away as a thirteen/fourteen year-old. The transitions from FMV to gameplay look ridiculous now, but they were genuinely impressive at the time, even my mum who hates games was amazed, haha. The RotK co-op in particular was a treat.
I miss that style of multiplayer RPGs
Loved, loved, LOVED those LotR beat em ups. I watched this video when it was uploaded and thought it was such a cool thing to reveal. Also fun to realize the people who make today's games also made the ones you loved growing up.
I miss the days when an EA logo actually got me excited, because both the Lord of the Rings beat em ups and the mid-00s Tiger games were absolute bangers.
Poor, naive Mr. Roberts... Cancel the Kickstarter? Non, non cher monsieur. You complete the kickstarter, then move the pledge system to a private platform. Make roadmaps which show playable monster parts and expanded in-gut universes, “procedurally generated, yet hand-crafted”. Sell Meat Armors and Skinwagons (that…
I played semi-professional Battlefield 2 during that era; if you didn’t play a ton of MP during that time period it is hard to understate how much of a leap Call of Duty 4 was over everything else in terms of how it felt and played. In BF2 we accepted things like pre-selected class loadouts, and a sever that more…
People are so weird.
Because a company was right the last time suddenly they are always right? How lacking in nuance is that? Every situation should be judged on its own independent context.
All those images of taking cover and popping shots reminds me....Kill.Switch was a damn fine and innovative game.
We need a new Socom. That is all that this shows me.
During the 360 era and well into my PS4 ownership I would often operate like this: purchasing physical discs and installing them while disconected from the internet. And unless I was actively engaged with some form of multiplayer part of the game, I would remain offline as I played.