bradtroth
b-radicate
bradtroth

I have yet to understand why manufacturers believe that gamers want every piece of hardware we purchase to be festooned with gaudy LED lights, random angular designs, and more buttons than ever necessary. If I was going to buy a dedicated gaming laptop right now, the only one I would consider would be the Razer one.

If capable, get this on PS3. If you register your title on PSN before mid January, you get a free downloadable copy of SR2. Both games are very fun.

Yeah and I bet that month your entire online service was down and your credit card info got stolen was really time well spent. Time I spent playing games. On the online service. That works.

Only movie I've ever watched that made me cry 1) within the first 15 minutes of the film and 2) without using any dialogue whatsoever.

Being developed for the sequel/DLC content.

Dude, it's almost 2012. The "Xbox Live costs money" argument is completely moot, especially since Sony also now charges for "upgraded" services. The service is far more robust than PSN (with voice search and full motion control integration, mind you), it has a lot of brand new and incoming content (can't use your

I figured, but a man can dream, can't he? Maybe if it does real well Jaffe will just buy the rights, or have a publishing partner help him do so. If anyone has the money to do so, it'd be Microsoft. They did buy their way into the Final Fantasy and Metal Gear franchises (although I know those weren't technically

I think that if Sony does force Jaffe's hand on the matter that he should just go ahead and release the game (or its sequels) for Xbox. That'll teach Sony a lesson when they lose a whole number of customers.

Sadly, the real game locks cool costumes like TAS version shown as exclusives and DLC. At least this developer isn't a complete asshole.

Which means he likely did some reviews for some of those titles. Which (should) mean he played multiple games to completion. Which makes this argument even more moot.

Sorry, but I'd argue that playing 76 different games for a total of only 98 hours speaks to how LITTLE you've used the system. If I average playtime in a game of less than 2 hours, then I don't even consider that game played. Considering that you likely played at least ONE of those games to completion, it lessens

I love Battlefield 3. It's a great shooter and my go-to online game this holiday season. That being said, I am confused as to DICE's strategy with the maps, specifically for Team Deathmatch. Hear me out:

I admit to having started up my 360 this morning solely to grab the update. I was reminded of it last night when I signed in to play some SR3 (hugely entertaining game, for those who haven't played it) and had some sign in issues.

I'm pretty sure if you looked at a lot of ideas on paper that ended up being great games, you'd wait until it was actually done to pass judgment.

I don't understand the vitriol people have for this idea. It's only that, people: an idea. I think given the right story and developer it could produce a much more powerful story. I don't think it should be mandated across all games, but in the right hands it could produce a very compelling experience. Isn't that

The first Mafia game included common traffic violations like speeding and running red lights. It's been done before.

The only part I ever really liked about these games was the gun customization. Never got into the multiplayer or even played the co-op. Just bring more sweet gun porn and I'll pay it.

I agree the 3rd person OTS perspective it what allows the Dead Space games to have the single best UI (aka almost complete lack thereof) in this entire generation of games (arguably of all time), but at the very least an FPS could also innovate in the UI space similar to how FarCry 2 and the Condemned titles did

EA's top brass is worried that its Dead Space games don't sell as well as FPS and Uncharted-style action games. I can understand that. It's frustrating when you have a good product that doesn't net the sales that it deserves. Wanting to expand a strong franchise into new market areas makes perfect business sense.

No, I'm expecting something being called a "racer" to reward players/racers that have legitimate skill and finesse. If the Kentucky Derby or Nascar all of a sudden allowed those in the back of the race to go faster than everyone else on the track, then it would destroy the integrity of the race itself. Mario Kart