“Smash Box cannot do anything that traditional GameCube controller can’t — you just input your moves differently.”
“Smash Box cannot do anything that traditional GameCube controller can’t — you just input your moves differently.”
Setting the macros aside, there is a noteworthy change to the risk/reward balance of the game by transforming analog controls into digital controls. In Melee, execution difficulty is the gate that limits performance on all kinds of levels, and this controller allows players to bypass some of those. It’s not even sure…