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TrashBoss
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A bunch of the Focus Interactive games were on sale this week on Xbox cheaper than I’ve seen on Steam so picked up the Council and Call of Cthulhu.

Anyone who is going through a whole gym team in a row then back again is doing it wrong. The best method is to fight the first defender, back out, then fight the first defender again until they are knocked out and the gym is down to 5, 4, 3 etc.

Do you have any data that supports the idea that games would cost more with longer development cycles? Because, considering the amount of overtime the studios pay during crunch, plus the lower quality of work/hour, has to make things about equal.

I was just thinking about this today after reading the PS5 article on Wired. If Microsoft releases 2 versions of the Xbox (2, 1080, V, etc) with one being priced on par with the PS5 and carries a disk drive, and a cheaper model ~$100 less w/o a disk drive and maybe 3 months of Game Pass thrown in, they will kill it

If you know where the game files are from any given game’s launcher, you can add them to your steam library directly.

Algorithms can easily identify when in game chat sees people asking for phone numbers or worse and auto flag those to a human who can review the conversation for potential EULA violations at least or illegal activities at worst.

LoG 1 kicked my ass. I never got used to the real time combat and quit pretty early. This sounds more up my alley.

Aaron Moorhead (and his co-director) was an intern at the company I worked for 10 years ago. I used to recruit him to help me in my media office and we'd chat all the time about his interests in film making, cameras, etc. #proud

Even the text is misleading. Like I’ve been waiting for a good time to jump into a game that’s 14 years old and has been lapped by not 1 but 2 newer versions.

The screenshot at the top is from the new SWBF2 but the actual one being released on Gold is the old o.g. Xbox version...

What, do you own the world?

I just started BotW a month or so ago. My immediate reaction to it was that the game is very lonely. I’ve put 200+ hours in every modern Fallout (3, NV, 4) and Witcher 3, and none of those games gave me the same sense of isolation that my link felt. Every time I DID come across another friendly living creature, I ran

If we count Link to the Past an RPG, it'd have to be the moment you get the Master Sword. That feeling was so epic when I was 9 or 10 years old and still gives feels to this day.

I wouldn’t say it was lame, as a number of people on this thread (most?) think it was pretty witty. But to that we are allowed our opinions, and that’s ok.

They weren’t making a joke about someone’s suffering. People having to scrape by for a month was a byproduct of the shutdown, sure. But a number of other things were byproducts too.

I’ve done negotiations for content exclusivity in the past for film/tv/web, and it can take MONTHS to close a deal on a big IP. Not to mention, Epic probably dropped a couple million (maybe less since it's only 1 year exclusive) which would go all the way up to Tencent for approval. Then coordinating the PR around the

Games where “story” (used loosely in KH case) is the main focus can actually detract from sales if you know what’s gonna happen.

Thats funny. Since I played Witcher 3 and loved it, I missed GoW since I don’t have a PS4, but played finished Ni No Kuni 2 on PC, AND FFXV on Xbone X. Then never got into XCOM 2 after playing an hour or so. Same with Banner Saga.

Honing my skills in frustration suppression playing Zelda II, and some Doom (2016) on PC.

How long till we hear about this dude's house getting robbed?