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Take the 2D classic, keep the flat sprites for heroes and enemies and make the stage itself 3D. Toss in a few flashy…
Take the 2D classic, keep the flat sprites for heroes and enemies and make the stage itself 3D. Toss in a few flashy…
We know Filipe Costa of Pipoca VFX from his work on transforming Pokemon and the original Tomb Raider into…
This first-person view of Ken punching up a car in Street Fighter doesn't exactly pan out the way you'd think.