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I think it feels less like an arbitrary decision and more that Bubba just works better as a one off call back rather than a regular or recurring character like Webby or Doofus. He’s fine in one episode, but there’s not really anything to explore in the long term. I was pretty relieved when he was deposited back in his

Switch is gonna have a long iterative life like the DS and Gameboys before it. We’re gonna look back at the first generation of Switches and be shocked that they were even usable.

Are any of us ok, really?

I highly recommend downloading Peridexiserrant’s Starter Pack and using the Spacefox graphics set. I’m a fan the original ANSI look and learned the game on it, but I’ve since switched over using this. It's nice and square, just a bit cutesy (which I like), and with TWBT (Text Will Be Text) turned on, your menus will

8bit? This thing makes my i7 Intel processor beg for the sweet release of death.

About archiving history? Yea I AM being argumentative. I don’t have to imagine some apocalyptic scenario to make the assertion that preserving artistic history has value in and of itself. A recorded video of a game will never give you insight as to how it feels to interact with it, the single biggest differentiating

In 100 years, anyone that has that nostalgia for shitty games of the era will be gone. Games like Athena for the NES will not be missed by anyone other than people who want to laugh at it. Just because it existed is not a good enough reason to “preserve” it.

Zack’s amazing heel act is the best thing about competitive Smash. 

Chic-fil-A’s popularity causes a disproportionately high amount of traffic congestion and accidents on one of my town’s busiest streets. It is madness. 

One Punch is in a Shueisha magazine but not the flagship Weekly Jump that all the announced characters are from. My Hero Academia is probably a safe bet, but I believe it already has a 3v3 game in production.

While I know it not a speedrun of anything, this talk would absolutely DESTROY at AGDQ.

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GX is one of my favorite games of all time. Not being good enough to hope to beat all of the modes and difficulties I made my own fun by roleplaying as whatever driver I was using. For example, with bad guys like Pico I’d purposefully try to eliminate as many other drivers as possible, or always try to kill Captain

Along the spirit of DCC, I’d recommend Basic Fantasy RPG. Like DCC, it’s a streamlined D20 system trying to emulate the old school D&D feel with most of the rough edges sanded down but it’s also not a slavish clone of B/X like many Old School Renaissance games tend to be. DCC has a lot more unique systems like the

No, shit head. It’s not about the “panels being in order.” Choreography and visual language inside the panels convey direction and speed in a way that is EXTREMELY difficult to do. Very few artists can do this well and Toriyama is among the best.

Ah sitcoms

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9: The Last Resort. It was a Myst-like game that came with our enormous Gateway PC games bundle. I loved Myst and Riven and could get freaked out by parts of those too, but nothing compared to the nightmare Mark Ryden art, sneering Steven Tyler voice acting, and Jim fucking Belushi sneaking up behind you to berate

Most concise answer I could find. Megaman is made of multiple NES sprites. You actually get 3 colors per sprite but but all pallets must share one color which is why it usually comes down to 2 colors and black.

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All its missing are the cheesy lyrics that the best Sonic songs always have.

Isn’t that the song where Bieb mispronounces “dawn” so it rhymes with “one?”

He stays with McGregor and McGregor keeps a training partner. He leaves publically and McGregor’s status as the greatest heel in sports entertainment only rises. Dude can’t lose.