boardgameguy--disqus
boardgameguy
boardgameguy--disqus

I liked both Mysterium and Castles of Mad King Ludwig. The price setting for rooms in Ludwig is such a fun conundrum.

Do tell when you have the time.

I liked Codenames because it reveals how our minds work. Vlaada Chvatil's design seems like a natural extension of Password and yet it is so much more. Relying upon the connections our mind makes, the game becomes a rorschach for people's tastes, experiences, and memories. Simple rules and near infinite replay only

Can anyone speak about the game's similarity to Ghost Stories? Curious if the connection is primarily at the surface level (four people, running around a board relying upon fickle dice rolls to take out ghosts). With all that dice rolling, is there any way to improve your chances or mitigate bad rolls?

A game about what doctrine gets into the Nicene Creed strikes me as a fascinating theme AND a helpful reminder to Christianity about how its dogma was formed. Thanks for the tip!

Thanks @CNightwing:disqus for taking the time to report back about your adventure. It's a great summary of some of the big, anticipated titles and smaller ones I didn't know about.

Unrelated to the article: Have people heard the song "Cha Cha" by D.R.A.M.? It has a fantastic sample of "Star World" from Super Mario World: https://www.youtube.com/wat…

Reminded me of the hands in some of the dungeons in Legend of Zelda. Always freaked me out.

It depends - if you are playing by yourself on the Wii, the levels often seem too open and easy. When you play with others, the level design really shines as you realize all the ways they force you to be your each others' worst enemies.

This reminds me of the white mushroom houses that could be found if you got enough coins in a certain level in each world.

It is astonishing to me that I'm still learning things about a game I've been playing since I was 6.

As a Minnesotan into the board gaming scene, yes, Minnesota is a great place to play all sorts of different kinds of games multiple times a week.

Fantastic. They made an app of it that gives a fair sense of the mechanics and humor, but nothing compares to the game itself when four people are frantically trying to build their ship from space trash.

Mage Knight is a fantastic game to play solo. While I like playing cooperatively with a second player, the solo game still shines as the best play experiences I've had.

Sorry that I'm a little late to the conversation. I like this topic and like a number of these games, chief among them Coup and Hanabi.

Is the BunnyLord preventing the apocalypse a very obvious Donnie Darko reference and it was so obvious it just wasn't mentioned?

Perhaps a more appropriate name for this style of game would be "dancelike."

This is true. But maybe I'll pick up Cave Story on @duwease:disqus's recommendation to bide my time. Somehow I completely missed that and see that it is on Steam.

The only Final Fantasy I played to completion was the original for NES. I messed something up in Final Fantasy III (or 6), thought I was stuck (maybe in the tower world?) and never came back to it.

I have a feeling you'll enjoy Bohnanza much more than Chicken Caesar