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bmart008-old

@ShaggyShan: One did become a franchise though, how many Viewtiful Joe games were released? Like 4? Also they might have made a bit of a mistake with picking that console at the time. I guess afterwards they ported them to the xbox and the ps2... Though I hope with digital distribution those "interesting experimental"

@bobby_2: Well the back catalogue of games on the PS2 was a big one for me as well. I didn't have that much money to buy 60 dollar releases at the time, so 10 dollar classics like SOTC or the yakuza games (I never had a ps2) were great fun. I've become sort of a playstation historian since then, playing psone games

@PuppetDoctor: i think now with all the international telecom companies coming into Canada they'll lose their grip. Hell that new Wind mobile is offering unlimited talk text and data for the price of a regular Rogers plan. I hope they get run out of business. Or at least have to compete.

@watt0: you're right, I was mistaken, for some reason I thought they only had 12-14 million.

Still don't have this in Canada... and we have three times the population than Aussie land does.

I bought the 80 gig MGS4 bundle, because at the time I had just played my first MGS game (The Twin Snakes off a 20$ gamecube) and I wanted to play them all. That bundle was 499 with the game and BC so I could play mgs2 and 3 all on the same console instead of paying 399, then getting the game (60) and a ps2 (70-100 at

That is a foolish thing to do I think, they'd be better off splitting the development costs for those games in three, and making six innovative games that they don't expect much from (i.e. giving the developers freedom to try something new) instead of pouring 30millions + into two by the number games and getting a

Strange that Metal Gear Solid is on there, I guess if you put it to the hardest difficulty it becomes tough, like all the MGS games.

@rhacer: y'know, just like making cocaine illegal to stop stupid people from taking it, or making traffic laws to prevent stupid people from hitting you with their cars. Pretty straight forward right?

It must be said and it must be done.

@Pezdispenser: lol yeah, I think the DS only has around 600 million more to go to meet the sales of the real best selling console, the IBM clone.

@thefloodgod: Well, I see the PSPgo as the same experiment Nintendo had with the gameboy micro, it failed as well, but people didn't stop buying Nintendo products, their next hand held was the DS. Most consumers, i.e. not the hardcore Kotaku readers such as ourselves probably don't even know what the PSPgo is. I don't

I really like the Yakuza series, and I'll certainly get this if it's shipped to NA. The first two would have been such great PSP games, I mean they didn't even use the left analog stick in that game, so why not just a straight port?

This just in, Nintendo launching Mario Galaxy 2 with a modern dance troop.

@thefloodgod: Then I guess you have no recollection of the Apple Pippin, a console device built by apple that failed so hard it didn't even make itself to market.

@Rock-Slime: Well a software emulator is pretty easy to do, I mean, the PSP has a ps1 emulator on it right now that works great. Hell, if they made a good PS2 emulator out of it they could probably just tell devs to keep their PS2 development kits and use them for this new device. That sounds efficient to me.

@wild homes loves you but chooses darkness!: Of that I totally agree. I had no idea they all used different technologies for their signals. I can't believe how much people pay for wireless internet in "the West" though, when I was in Russia, a city wide 4g card was 30 dollars to buy, and unlimited 20 dollars a month.

@Claude626: That's why I think the 3g connection would be great, I mean now you can download games straight to your psp, I do it now, but you need a wifi connection, so you're just as limited as downloading it to your PS3, which can just copy it, and it has a faster download speed than the PSP does.

@BillyMurdock: Look at the Ipad, the 3g version has a 30 dollar (or is it 20 dollar?) unlimited data plan, and people are buying those in droves.

@RodneyMcKay: Well, most ps2 games lets say are around 4 gigs right? The pspgo had 16gigs built in memory, and a slot that can hold 16gigs more. I think they could fit 32 gigs onto it if they tried, I mean apple has 160 gigs on their Ipod Classic, so I don't think it's impossible. Also through media go you can store