I would say Warlock and Pumking by Southern Tier Brewing are the exceptions.
I would say Warlock and Pumking by Southern Tier Brewing are the exceptions.
Here’s the thing though, is the story and writing terrible if you can remember scenes from it with enjoyment? It’s a fun movie, first and foremost. There are movies that may not have plot holes, yet they’re so dull I cannot remember them on leaving the theater. I’d argue Dragonslayer is the better fantasy movie,…
We love things for slightly different reasons depending on age. As children we’re open to new ideas and stimuli which we process with relish, as an adult it’s more about rekindling old memories while seeing what works and doesn’t work in what we loved.
Limbaugh needs to rush, while Jeff needs to stay firm and steady like a bridge.
I think sandbox games with collectables are fine when its in the form of the early 3D Grand Theft Auto games. It was just a fun side thing to do while causing collateral damage. In a game like New Vegas, the snow globes aren’t that prevalent, and again are more for a fun side excursion and a way to make some caps on…
Oh, that’s funny. I don’t think I ever realized he made both series. That dude had a serious imagination for dread inducing horror. The spear challenge in the beginning makes the player so nervous, just waiting for when the next spear will strike. It might be due to how the distant goal of the temple takes away enough…
Besides Forbidden Forest, I would include Aztec Challenge as early examples of survival horror. Forbidden Forest you have a limited amount of arrows, have to kill monsters and survive from day to night. Aztec Challenge you’re thrown into one precarious deathtrap after another. The opening where you run towards the…
Porn in general tends to lean towards gross power fantasies, so of course racist people would gravitate to interracial stuff. I mean, the share number of rape fantasy and incest porn is frightening alone.
It has nothing to do with it not being perfect. They did so many questionable things, left it broken in many regards, only to lay on more monetization. I tried it and I found it very boring. It is Fallout in name only. This is not No Man’s Sky, which keeps getting updates for FREE. The original trailer along with…
I know some will view this thread as childish, yet after all of the awful monetization crammed into an empty-hearted abortion of a game, it’s all that needs to be said.
I’d say 4's was functional, but not excellent. The amount of fiddling around and exasperation to get two stupid pieces to lock properly was awful. I’m having way more fun building weird bases in NMS than I ever did with the clunky settlements of Fallout 4, and I built like a mother in that game.
Maybe give the up-coming Nocturne remaster a try next year? The thing about SMT games where they truly shine, and I’d argue are far better than the more recent Persona games, is that they’re far more darkly mature in tone and have a greater challenge to them. They’re more strategy-based, brutal and at times…
I started a permadeath run and managed to get an S-class ship, freighter, opened the anomaly, started working on decent upgrades and inventory space all within 9 hours of play, so no. If you know how to play and gain money quickly, you’ll zip through the early game.
I doubt that. Odds are they’ll clip through sand, like most games do with these kinds of enemies.
I think you deleted them prematurely. I’ve been using the same save file for years now. If nasty bugs popped up, I’d wait for a patch, and then be fine.
Here’s my tip. There’s a good chance you’ll start a game on a hellscape planet with dangerous storms. The trick from the get go is finding cover: Caves, buildings and your ship. Use them to literally weather the storm, so your environmental protection isn’t eaten away and have a chance to recharge. Then work towards…
And that’s why I’m interested to see where these companies go from here, where they no longer have to worry about budget constants. Obsidian has started to hire people for things like combat design and other areas. There’s a very good chance they will manage to cultivate a great dev team again. It might not be like…
I think you’re being overly critical and not taking into consideration how these games were made under tight budgets. These companies up until now were AA game companies. They did the best with what they had with either funding and/or time-frame. The Outer Worlds had to cut a lot to make it to the release date, in…
“Hey, Obsidian sent us a cake, how nice of them. Ugh, it tastes all poisony.”
I think he left around 2015, and considering the number of allegations, I won’t miss him.