Literally everyone who has ever sold you anything uses psychological tricks to manipulate you into making purchases.
Literally everyone who has ever sold you anything uses psychological tricks to manipulate you into making purchases.
“I have a Live account and a credit card hooked up to it.” Right, and according to the article you sent, having to set all that up and take that additional step satisfies MS’s burden against kid purchases (as opposed to a phone that automatically applies it to your phone bill). Whether kids do or don’t make…
I think comparing selling imaginary digital doll cloths to physical poison shows how out of step all this outrage is. There is nothing immoral about selling imaginary digital items that do not have chemicals in them making you physically dependent on something. Nor do theses imaginary digital doll clothing items…
“Amazon didn’t provide sufficient disclosures or ask parents to approve the purchases children made. It did not require a password to make purchases within apps.” This isnt the case on xbox live/ps4 where you need to create an account and password to buy lootboxes. This article actually shows that console makers have…
In regards to number #1, where is the deception?? Everyone who buys one knows what they are buying. Regarding #2, by that logic children’s cereal is “immoral.”
It is objectively not at all gambling as every industry group and law making body has so far held. You cant have gambling if you cannot win anything of value and all the imaginary digital items you buy with a lootbox are equally worthless. Its a purchase, not a bet (a stupid purchase maybe but a purchase none the less)
ehh if you get nothing of value back then it cant be gambling (all of these imaginary digital items are equally worthless) and kids dont really factor in because you need a credit card (yes like any product, kids can steal their parents credit card. Thats not a vendor’s problem).
Ehh.#1 you need a credit card so kids don’t factor into the discussion (yes kids can steal their parents credit cards and buy anything, thats never the vendor’s problem) and #2 its not gambling because no matter what its impossible to receive any value back. An imaginary legendary lootbox item is equally worthless as…
Heather, nothing you wrote there answered the guys question : “The developer made the decision that they will make more money from those micro transactions than they will lose from people who are turned off from future purchases. That’s the same calculus that goes into any consumer product”
Yup. I mean i am one of these people. I pre-ordered it and bought EA access to play it last night. I wont buy lootboxes because the progression is part of the fun for me, but I cant bring myself to care about this stuff. (Not to mention the $100 or so I’ve spent on rainbow 6 stuff)
Just a correction, a billion dollars from madden and fifa EACH! (Fifa was 800 million and Madden was a little less)
Meh. The progression so far seems fine. You basically get a lootbox every 2 games you play, and the increases to your performance are pretty marginal anyways. Plus any any of the good bonus cards can’t be earned through lootboxes anyway and are only tied to progression.
Woah so this backlash made a uk government intern write a generic statement and the Dev’s had to answer some questions? answers that 99.9% of gaming audiences will never see??? hahaha yaaa that’ll show em.
“2.4 million copies on Steam alone, plus another 3.2 million on PS4/Xbox One” —> If those number are true then this is actually waayyyy worse than I thought. 5.5 million for a game like doom is BAD. The Tomb Raider reboot sold 6 million copies and Square Enix called it a failure (MS had to help them produce the next…
“Stop giving developers and publishers a pass on this and blaming it on gamers.” —> “YEah! Its their fault for selling us things we want to buy! How dare they!!” lol
“Players are actively speaking out against the predatory monetization practices that are being deployed in current games.” lol and then going home and buying them.
haha what backlash are you referring to? Outside of hardcore website comment sections, microtransactions are growing in popularity and revenue.
Doom and Wolfenstein 2 have done decently but are far far from “massive hits.” Doom had a free weekend only 30 days after launch, you dont do that for massive hits.
“This is a case of a company making its profit off of selling to individuals, they are required to be more transparent about their products.” They are 100% transparent about their product. They give you the same product every time so there is no lack of transparency, I just do not see it. You get the exact same…
“For instance, not disclosing pre-existing conditions of a house or car can be seen as illegal” Not if the buyer is aware of the lack of transparency and affirmatively acquiesces to it, like you do when someone buys a lootboxes.