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That’s not the issue (mostly). The issue is that the games industry has slowly been downgrading the joysticks over the past 20 years which are not designed for the amount of use a gaming joystick is put under. on top of that the joycons in particular have it worse because the sticks are way shorter with more travel so

Final Fantasy Slideshows Ranked From Worst to Best

Final Fantasy X’s himbo jock with daddy issues gets a bad rap because people take the game’s iconic laugh scene out of context and say he whines too much.

there is literally a cutscene where Ganondorf creates all the monsters in the world to kill everyone. Link is not attacking an indigenous culture, they were all created with the express intent to destroy Hyrule. This is why they explode in a poof of dark magic.

I’m more so criticizing the article and Dr. Gray though, which is doing much more than just asking to open your eyes to different possibilities and new ways to develop games. Using language like

Monster Hunter absolutely isn’t colonialist. There are many types of colonialism, but just having a society that takes resources from nature is not colonialist in any way. In fact the game goes out of it’s way to not have any natives in the “new world” (if you’re talking about MH World specifically) and it’s only

Naw, I’m not doing anyone a disservice.  Fact is I’m probably not being reductive enough.

*fapping motion*

As has been spoken since time immemorial, I repeat to you...

This is a great take, imo. I think what a lot of people are going to respond to is the examples Dr Gray is talking about rather than exploring the concepts, but it’s not a bad thing to consider how tweaking existing genres and tropes could revitalize gameplay loops we’ve been experiencing for years.

With so many games fundamentally about taking over spaces or harvesting them for our own gain—something arguably reflected even in the wonderful new game The Legend of Zelda: Tears of the Kingdom, where as Link, you can plunder Hyrule to your heart’s content—how do we make games that challenge such ideas?

The thing with BOTW is... the map was never all that interesting, right? It’s not Elden Ring where the very geometry can be a source of awe, at least not frequently. BOTW’s sense of exploration was more about what you actually found when you got there, the different interactions and secrets and puzzles etc. etc.

Machine learning is used for a lot more then just art.

I’m mocking the jobs line because it’s exactly the argument people parrot when billionaires want more tax breaks or Amazon’s building a new warehouse or a coal mine’s shutting down.

“All it shows that you really have a cynical outlook on art in general”

Reminder that Trump built his campaign in part on the notion of going back to digging coal mines.

Innovation costs people jobs!? What a shocker.  If we never let innovation take away people's jobs we'd all still be picking cotton and digging out coal mines with shovels.

So many people don’t understand what democratizing a media means. Democratizing a media means to make it usable by a wider audience. The camcorder democratized film making by making it accessible to the public. The internet democratized publishing by making it cheap & accessible. Flash democratized animation by making

Nuance has increasingly fled this site. Rage-bait is profitable on the short term, so that’s what we get.

Where did the nuance that was in this article go?